Character Rebalances

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We support character equality, everyone gets nerfed!

–Someone, maybe.

The Uncompromising Mode mod makes some adjustments to the Don't Starve Together characters cast with the intention of leveling their power levels into a similar range. Icon Science.png Main changes are the changes directly made to the characters, while Interface arrow right.png Indirect changes don't come from the character itself, but rather come from other features affecting their gameplay. Modded Items Filter.png Optional changes are toggled off by default and need to be enabled in the mod configuration screen before launching a server.

A lot of the changes are configurable in the mod's settings.

Overall Changes

These apply to all characters:

  • Favorite.png Favorite Foods no longer give extra hunger, they instead provide a varying amount of sanity between 5-15 based on their stat total.
  • Insanity Icon.png Decreased Insanity threshold all characters to 20%; originally 15%.
    • Sanity Decrease.png Example: Wilson Portrait.png Characters with 200 maximum Sanity Meter.png will be targeted by Shadow Creatures when at 40 Sanity Meter.png; originally 30.
  • Healing Over Time.png Health and Sanity restoration from food occurs over time instead of instantly.

Wilson

Icon Science.png Main changes:

  • Transmute Icky 1.png Transmute Icky Ⅰ also gives the ability to transmute:

Willow

Icon Science.png Main changes:

Interface arrow right.png Indirect changes:

  • Insanity Icon.png Insanity Changes: as Insanity becomes more difficult, Willow's preexisting equipment and perks provides her more security over other characters.

Wolfgang

Icon Science.png Main changes:

  • Hunger Meter.png Maximum Hunger is increased to 300 Hunger Meter.png; originally 200.
  • Sanity Meter.png Maximum Sanity is reduced to 150 Sanity Meter.png; originally 200.
  • Hungry Stomach Icon.png Wolfgang's form is based on his Hunger.
  • Wilson Portrait.png
    Added immunity versus Knockback when Mighty.
  • Might Meter.png Mightiness is now a resource used to perform Feats of Strength.

Insight.png Skill Tree changes:

  • Wolfgang's skill tree has been expanded and re-arranged.
  • Mighty Work decreases the Mightiness cost to instantly harvest resources with a tool, and allows Wolfgang to harvest harder resources with weaker tools at a higher durability cost.
  • Coach Wolfgang no longer restores sanity, but can be used while in either normal or mighty form.
  • Leg day reduces the cost and cooldown of Mighty Leap, and allows it to deal damage.
  • Push the Limits increases maximum mightiness from all sources. And doubles the rate you gain it from the gym.
  • Mighty Weapons reduces the Mightiness cost to perform a Mighty Strike
  • Faustian Bargain locks Wolfgang into his mighty form while reducing hunger drain and HP.
  • Shadow Mastery reduces your base damage down to 1.5x, but gives Wolfgang a ramping effect up to 2.5x damage so long as you continue attacking and don't get hit.
  • Monstrous Growth greatly increases Wolfgang's sailing and Fishing capabilities at the cost of partial Mermification.
  • Lunar Mastery allows Wolfgang to use Hunger in place of Mightiness to perform feats of strength, allows him to create ice floats by jumping into the ocean, and grants immunity to the Curse of the Moon Quay.

For a complete and more detailed change log please visit Wolfgang.

Wendy

Icon Science.png Main changes:

  • Spear.png Removed Wendy's +40% damage versus enemies being targeted by Abigail.
  • Sisturn.png Sisturn converts Petals into Mourning Glory when they rot.
  • Spectral Cure-All.png Spectral Cure-All crafting recipe changed to 4 Mourning Glory and 50 Health Meter.png; originally 3 Mourning Glory and 1 Telltale Heart.

Interface arrow right.png Indirect changes:

  • Butterfly.png Butterflies and Moon Moth.png Moon Moths are immune to AoE damage, meaning Abigail can no longer attack them, even while riled up.

WX-78

Icon Science.png Main changes:

  • Health Meter.png Maximum Health decreased to 100 Health Meter.png; originally 125.
  • Hunger Meter.png Maximum Hunger decreased to 100 Hunger Meter.png; originally 125.
  • Sanity Meter.png Maximum Sanity decreased to 100 Sanity Meter.png; originally 150.
  • Circuit Extractor.png Removing Circuits will not delete Charge Charge.png from the Charge Meter or damage Circuits.
  • Bio Data.png Bio Data can be acquired from breaking down Circuits with the Circuit Extractor, yielding ?% of Bio Data used to craft them.
  • Electrical Doodad.png The Charge Meter has been completely reworked.
    • The number of Circuit Slots have been increased to 8; originally 6.
    • While equipped and active, Circuits only last for 20 days before breaking.
    • All Circuits become active when equipped as long as there's at least 1 Charge.png filled. Otherwise, they will all become inactive.
    • When Circuit Slots are in use, WX-78 will lose 1 Charge.png per 300 seconds.
      • Interval decreases by 30 seconds per additional Circuit Slot in use.
    • 1 Charge.png is refilled for every 50 Hunger Meter.png points consumed.
    • Zaspberry.png Zaspberry, Energy Cell.png Energy Cell, and Electric Milk restore 6 Charge.png.
    • Zaspberry Parfait.png Zaspberry Parfait and Volt Goat Chaud-Froid restore 8 Charge.png.
    • Sleeping in a bed device (Tent, Siesta Lean-to, Fur Roll, etc.) regenerates 1 Charge.png every 6 seconds.
    • While no Circuit Slots are in use, 1 Charge.png is regenerated every 30 seconds.
  • Health Decrease.png Added immunity to Maximum Health Penalty from damage sources, such as from Rats or Spore Hounds.
  • Bio Scanalyzer.png The Bio Scanalyzer can scan Mobs from Uncompromising Mode for Bio Data.
  • Wetness Meter.png Wetness will apply Maximum Health Penalty at a rate of ?.
  • Lightning Settings Icon.png Removed healing when struck by Lightning.
  • Almost all circuits have been reworked!

The list of circuit changes and more details can be found at WX-78.

Wickerbottom

Icon Science.png Main changes:

  • Science Machine.png All characters standing next to Wickerbottom can prototype items of the Science Machine.
  • Sanity Decrease.png All books now require the Sanity they cost in order to be used.
  • The Angler's Survival Guide.png The Angler's Survival Guide
  • Lux Aeterna.png Lux Aeterna
    • Increased duration to 2 days; originally 0.5 days.
  • Lux Aeterna Redux.png Lux Aeterna Redux
    • Increased duration to 6 days; originally 2 days.
    • Crafting recipe changed to Glow Berry, instead of a Feather Pencil.
  • Practical Rain Rituals.png Practical Rain Rituals
  • Horticulture, Abridged.png Horticulture, Abridged
    • Crafting recipe changed to 2 Papyrus, 1 Leafy Meat, 5 Manure; originally 2 Papyrus, 5 Seeds, 5 Manure.
  • Horticulture, Expanded.png Horticulture, Expanded
    • Crafting recipe changed to 1 Horticulture, Abridged, 2 Papyrus, 1 Tree Jam; originally 1 Horticulture, Abridged, 2 Papyrus, 1 Feather Pencil.
    • Increased interaction limit to 20 plants; originally 15.
  • On Tentacles.png On Tentacles
    • Now spawns Sickly Tentacles instead of normal ones.
      • Sickly Tentacles have 500 Health Meter.png, losing 5 Health Meter.png per 4.8 seconds.
      • They don't have drops and won't attack players.
    • Decreased use cost to 33 Sanity Meter.png; originally 50.
      • As Waxwell Portrait.png Maxwell, decreased use cost to ? Sanity Meter.png; originally 125.
  • Apicultural Note.png Apicultural Note
    • Changed crafting recipe to 8 Stingers, 2 Papyrus, 1 Honeycomb; originally 8 Stingers, 2 Papyrus, 4 Honey.
    • Now adds Honey to 10 nearby Bee Boxes.
      • Doesn't work during Dusk, Night, or Winter.
    • Increased durability to 5 uses; originally 3 uses.
    • Increased use cost to 50 Sanity Meter.png; originally 33.
      • As Waxwell Portrait.png Maxwell, increased use cost to ? Sanity Meter.png; originally 82.5.
  • Lunar Grimoire.png Lunar Grimoire
    • Crafting recipe changed to 2 Moon Rocks and 2 Moon Shrooms; originally 1 Iridescent Gem, 2 Moon Moth Wings.
    • Now transforms and mutates everything in a 4-tile radius.

Interface arrow right.png Indirect changes:

  • Treeguards now drops Leafy Meat instead of Monster Meat.
  • Since sleeping is buffed, Wickerbottom's insomnia may prove to be more impactful.

Woodie

Icon Science.png Main changes:

  • Wooden Walking Stick.png Wooden Walking Stick
    • Changed crafting recipe to Lucy the Axe, 3 Logs, 1 Kitschy Goose Idol; originally Lucy the Axe, 3 Logs, 1 Charcoal.

Interface arrow right.png Indirect changes:

  • Monster Morsel.png Monsters considered "small" drop Monster Morsels where they would have dropped Monster Meat in a lot of small mobs, making it harder to make idols.
  • Insanity Icon.png Increased difficulty in Insanity has indirectly made consuming idols and transformations a greater risk.

Prototype.png Tips

  • Trapdoor Spider.png Trapdoor Spiders are a good source of big Monster Meat early on. The player can easily kill them using Traps.

Wes

Icon Science.png Main changes:

  • Giant Tornado.png Has higher odds to be hit by Giant Tornado's Lightning.
  • Pengull.png Pengulls are neutral towards Wes.

Prototype.png Tips

  • Good luck. :)

Maxwell

Icon Science.png Main changes:

  • Sanity Decrease.png Reading Wickerbottom's Books now require the Sanity they cost in order to be used for Maxwell too.
  • Shadow Duelist Icon.png Shadow Duelist
    • Increased maximum Sanity loss to 20%; originally 15%.
    • Reduced duration to 1 minute; originally 2 minutes.
    • Increased minimum damage taken to ?; originally ?.
  • Shadow Prison Icon.png Shadow Prison
    • Decreased boss Shadow Prison time to 4 seconds; originally 12 seconds.
    • Increased Codex Umbra durability cost to 25%; originally 5%.
    • When not being attacked, increased duration on mobs by ?.
      • Otherwise, reduced duration by ?.

Shadow Hand.png Shadow Pact:

  • A Pact Maker appears when Maxwell spawns in. This will allow Maxwell to trade his Codex Umbra for a new permanent playstyle. 'Activating' it will describe the effects.
  • "Shadow Pact Maxwell" loses his spells, takes 20% more damage, but gains a summonable Dark Sword and Night Armor that disappear when unequipped for the cost of Nightmare Fuel, as well as access to pure 'Classic' shadows, which mimic his combat, chopping, and mining.

Wigfrid

Icon Science.png Main changes:

  • Battle Spear.png Health and Sanity gain on hit effect has been considerably reduced to ?.
  • Fireproof Falsetto.webp Fireproof Falsetto
    • changed crafting recipe to 1 Papyrus, 1 Feather Pencil, 1 Scale; originally 1 Papyrus, 1 Feather Pencil, 1 Spittlefish.

Insight.png Skill Tree Changes:

  • Insight.png Rearranged skill tree.
  • Bragi's Blessing I.png Bragi's Blessing now increases spear durability instead.
  • Lightning Spear (Skill).png Elding spear dash consumes 2 uses. Can be repaired with lightning.
  • Battle Rönd (Skill).png Battle Rönd uses durability when blocking.
  • Noble Mount I.png Noble Mount III shares Wigfrid's damage multiplier with the beefalo she's riding.
  • Shadow Chanteuse.png Shadow Chanteuse increases life and sanity steal. No longer gains inspiration.
  • Lunar Melodist.png Lunar Melodist increases inspiration gain and decreases decay rate. All song effects strengthened on self. Innate life and sanity steal removed.

For a complete and more detailed change log please visit Wigfrid.

Webber

Icon Science.png Main changes:

  • Added Trapdoor Switcherdoodle.png Trapdoor Switcherdoodle
  • Nurse Spider.png Nurse Spiders
    • Decreased healing on Webber to 5 Health Meter.png; originally 8.
  • Unplugged Sinkhole.png Follower Spiders now follow Webber into the Caves.

Interface arrow right.png Indirect changes:

  • Nurse Spider.png Nurse Spider's Health reduced to 200 Health Meter.png; originally 400.

Warly

Icon Science.png Main changes:

  • Trap.png Warly's butchering skills yield him one extra resource from Mobs that he murders in his inventory.
    • Example: murdering a Bird provides 2 Feathers where they would otherwise provide 1.
    • Example: murdering a Trapdoor Spider may provide 3 Monster Meat or ? where they would otherwise provide 2 Monster Meat or 1 Monster Meat + 1 Spider Gland.
  • Chef Pouch.png Chef Pouch is now a portable container like the Tackle Box, but can only store food and spices.
  • Portable Crock Pot.png Portable Crock Pot can be used by all characters, but only Warly can cook his exclusive recipes.
  • Seasoning Salt.png Seasoning Salt
    • Increased Health Meter.png multiplier to +100%; originally +20%.
    • For dishes with negative health values, increased Health Meter.png multiplayer with negative health by +100%; originally -20%.
    • Removes Max Health Penalty at ?.
  • Healing Over Time.png Recovers Health and Sanity from food twice as fast.
  • Sanity Brain Icon.png Food memory increased to 3 days; originally 2 days.
  • Hunger Meter.png Increased stats for eating a new dish.
  • Hunger Decrease.png Decreased stats for repeating dishes.
Food Stat Changes
New
Dish
2nd 3rd 4th 5th ≥6th
Don't Starve Together Icon.png +0% -10% -20% -35% -50% -70%
Uncompromising Mode Icon.png +20% -20% -30% -45% -60% -70%

Wormwood

Icon Science.png Main changes:

  • Sanity Meter.png Increased damage from digging up plants to -10 Sanity Meter.png; originally -5.
  • Icon Light.png Increased fire damage vulnerability to +75%; originally +25%.
  • Evergreen Stump.png Pineling and Birchling spawn is not triggered by Wormwood.
    • However, other characters can still trigger them spawning, and they will be aggressive towards Wormwood.
  • Bee.png Bees are no longer attracted to Wormwood while bloomed.

Insight.png Skill Tree changes:

  • Photosynthesis.png Photosynthesis makes Wormwood naturally bloom in Summer, instead of healing in daylight and full bloom.
  • Growth Spurt II.png Growth Spurt I and II grant +5% movement speed during full bloom if your Health is above 90% and 80% respectively, instead of their old effects.
  • Flower Power.png Flower Power decreased required Bloomness to 240; was 480.
    • Fertilizing Wormwood still applies +30% Bloomness speed.
Idea WormiestWood and Thaumoking WormiestWood.pngThaumoking.png
Code FourthLess and Atoba Azul FourthLess.pngAtoba Azul.png
Art Unknown Placeholder.png
Quotes Unknown Placeholder.png

Winona

Icon Science.png Main changes:

  • Icon Tools.png Winona's tool use efficiency and weapon & tool durability consumption depends on her Hunger Meter.png Hunger.
    • When Hunger Meter.png > 100, Winona gains +33% tool efficiency and -50% tool and weapon durability consumption.
    • When Hunger Meter.png < 50, Winona gains -50% tool efficiency and +300% tool and weapon durability consumption.
  • Hunger Decrease.png Winona loses ? Hunger Meter.png per ? seconds when performing certain actions.
    • These actions are chopping, mining, hammering, rowing, digging, attacking, picking and tilling.
      • Actions such as using the Fishing Rod are not affected by Winona's perks or disadvatages.
  • Winona's Catapult.png Winona's catapults launch fishes in the air instead of killing them.
  • Fragile Rose.png Fragile Rose
    • Removed ability to revive Winona. Instead, the Fragile Rose prevents death similar to the Lesser Life Amulet
    • Applies Max Health Penalty on use, similar to other revival methods.
  • Added Winona's Toolbox.png Winona's Toolbox
    • Crafted with 2 Boards, 4 Gold Nuggets and 2 Trusty Tapes. It serves as a portable storage that has 12 inventory slots akin to the Tackle Box. It can only hold tools, Trusty Tape, dismantled structures, eligible generator fuels (Nitre, gems, etc.) and items found inside cache boxes.
  • Electrical Conversion Kit.png Added Electrical Conversion Kit
    • Crafted with 6 Gold Nuggets, 2 Trusty Tapes and 2 Scrap. Turns Lanterns and Miner Hats into Electrical Versions of themselves, increasing duration to 15.8 minutes (double) and making them capable of being recharged by Generators, Charged Lightning Rods and Energy Cells. However, they can no longer be refueled by Light Bulbs, Slurtle Slime, or other original means.
  • Energy Cell.png Added Energy Cell
    • Crafted with a Trusty Tape, a Gold Nugget and 2 Nitre; makes 3 per craft. It serves as a portable non-spoilable method of recharging electrical equipment.
  • Winona's G.E.M.erator.png Generators can also be used to recharge electrical equipment
    • You need to have them equipped to interact with the Generator.
Recharge Rates
Equipment Energy Cell Generators
Bug Zapper +50% +33%
Morning Star +50% +33%
Electrical Lantern +19% +33%
Electrical Miner Hat +19% +33%
  • Winona's Generator.png Winona can overcharge electrical items up to 200% power, increasing their strength and adding new effects.
  • Winona's Generator.pngOvercharged equipment has 2x power drain until reaching 100% power or lower
Overcharge Effects
Equipment Effect 1 Effect 2
Bug Zapper AOE damage now applies hitstun
Morning Star Periodically stuns enemies.

Shadows and Bosses are immune; unless mechanical.

Deals increased damage to Mechanical enemies
Electrical Lantern Increased light radius
Electrical Miner Hat Greatly increased light radius

Modded Items Filter.png Optional changes:

  • Winona's Catapult.png Winona's Catapult changes:
    • Reduced Health to 300 Health Meter.png; originally 400.
    • Removed passive Health Regeneration.
    • Reduced damage to 34; originally 42.5.
    • Winona can use Trusty Table to repair walls and Catapults of 200 Health Meter.png.

Wortox

Icon Science.png Main changes:

  • Soul.png The following creatures do not drop Souls:
    • Crow.png Bird
    • Butterfly.png Butterfly
    • Moon Moth.png Moon Moth
  • Walking Cane.png Increased map-based When using the map to teleport, each soul is worth 50% more individually. (The same number of souls teleport you 35% further than right-clicking would.)
  • Health Meter.png Souls heal one target by 10, and scale down to 5 at minimum, and they heal over time. (At a pace of roughly 2 health every second.)
  • Increased danage from consuming Souls to -10 Sanity Meter.png; originally -5.
  • Removed 2.5 Sanity Meter.png when realeasing a Soul.

Modded Items Filter.png Optional changes:

  • Disabled This setting will disable all Wortox changes.

Wurt

Icon Science.png Main changes:

  • Clever Disguise.png Clever Disguise
    • Removed 15-day spoil time.
    • Added 8-day durability.
  • Craftsmerm House.png Merm
    • Can leave their house during Winter.
    • Increased respawn interval during Winter to 4 days; originally 2 days.
  • Merm Flort-ifications.png Loyal Merm Guard
    • Can leave their house during Winter.
    • Increased respawn interval to 4 days; originally 0.5 days.
  • Unplugged Sinkhole.png Merm followers now follow Wurt into the Caves.

Interface arrow right.png Indirect changes:

  • Winter stops the growth of almost all plants, including Farm Plants and other vegetarian food sources, making it harder to survive.

Prototype.png Tips

  • Trade Fish (obtainable in Winter through the Ocean or by killing Merms) with the Merm King to obtain Kelp Fronds, which can also be dried for a good Sanity source food.
  • Since Winter stops the growth timer of Farm Plants, that means crops that fully grew in Autumn will never spoil as long as they're not picked up. This can be used as a way to store them fresh throughout the whole season.
  • Killing Bunnymen and Splumonkeys for Carrots and Bananas respectively is another way to obtain food during Winter.
  • Exploring new areas with unpicked food sources, such as the Lunar Island and Moon Quay on the ocean, and the Ruins and Lunar Grotto in the caves, helps in staying alive as well.

Walter

Icon Science.png Main changes:

With the introduction of Wixie, the delinquent, Walter has received a complete rework to his gameplay. He has given up his trusty slingshot in exchange for a command whistle that can be used while right clicking (the whistle does not take up any inventory slots).

  • By using the whistle, Walter can command Woby and allied creatures to:
    • Sit/Stay
    • Pick/Gather items
    • Distract/Kite enemies (Woby will not give out any damage while doing so)
    • Dig up objects (Big Woby only)
    • Chop down trees (Pigmen only)
  • As a nature lover, Walter hates to see innocent animals suffer.
    • Walter will lose 6 sanity per minute while Woby is starving.
    • Walter's sanity will decrease by 1/20 of the damage Woby takes (Woby cannot be killed).
  • Walter and Woby have received many changes when it comes to food.
    • Walter starts with and is able to craft the Jerky Hat that lets him and other players dry foods on the go, with foods drying faster the quicker the player is moving.
    • Walter's favorite foods have been expanded to all dried foods, excluding both forms of monster jerky.
    • Woby's hunger is increased to a maximum of 110 and can now be seen as a meter to Walter.
    • Woby will revert to her small state when her hunger reaches 30% (33); formerly 0%.
    • Woby will gain extra hunger points when fed monster jerky and small monster jerky.
  • During his time in the constant, Walter has earned his first-aid badge.
    • When using healing items, such as the Healing Poultice or Sweetflower Wrap, Walter will receive a 50% healing bonus. This also applies when Walter heals Mobs or other players.
    • Tent Roll.png Tent Roll now restores Max HP if below 25% penalty.
  • Being a master survivalist, Walter spawns with several items prototyped by default, without needing science to craft. These items are:
    • Trap
    • Bird Trap
    • Fishing Rod
    • Healing Salve
    • Honey Poultice
    • Sweetflower Wrap
    • Tillweed Salve
    • Rope
    • Papyrus
  • Walter now has the same follower loyalty bonus that Woodie has.

Wanda

Icon Science.png Main changes:

  • Alarming Clock.png Alarming Clock
    • Decreased damage while Old to 102; originally 142.8.
    • Decreased damage while Middle-Aged to 68; originally 97.92.
    • Decreased damage while Young to 51; originally 81.6.
  • Second Chance Watch.png Second Chance Watch
    • Now inflicts Maximum HP Loss.
    • Increased cooldown interval to 16 minutes; originally 4 minutes.
    • Increased to 3 Time Pieces; 1 Time Piece.
  • Insanity Icon.png Added +25% damage vulnerability from Shadow Alligned Creatures.
New Gameplay Mechanics
Balance Changes Altered BiomesCharacter RebalancesCrock PotFoodItemsMiscellaneousMobs (Boss Reworks) • Plants
Characters WinkyWathomWixie
Weather Giant Tornado • Heatwave • Snowstorm
Seasons No new seasons.
Mechanics CraftingKnockbackNight TerrorsRat RaidsVeteran's Curse
Other Console CommandsMod CompatibilitySet Pieces