“Drawn from her home by forces unknown, Wixie arrives in the constant to cause trouble!”
–Wixie's Curio Cabinet bio.
Wixie's backstory titled All Good Things... can be seen in the Compendium, by installing and enabling the Mods in Menu API.
Growing up can hurt, and few know it better than Wixie. As long as she could remember she would see shadows in the corner of her eye, and hear whispers in the dark when she felt surrounded. After tragedy struck her family, her fears, and her abrasive attitude grew, as she further pushed people away. This cycled continued, gaining the attention of a dark force from beyond. Now, she finds her self in the constant, free from the confines of her old life, but more trapped than ever before.
Special Power
Wixie has a shove attack that replaces her melee attacks with Slingshots, Lanterns and her Punches, which will launch opponents back, shoving anything else they collide with on their way back. The distance of the shove is based on the target.
A 50% slow is applied to entities that are shoved, until the push effect ends.
When a shoved entity collides with another entity resulting in a shove, it will apply a 99% slow to it.
Wixie takes charge of what used to be Walter's Slingshot. She can freely aim her slingshots, and all ammo types can be charged for more damage, speed, duration and enhanced secondary effects. When crafting ammo, she gains up to 15 per craft and crafts all ammo types faster.
Slingshot ammo can only hitstun enemies every 8 seconds, this cooldown will not be applied to entities that cannot enter a hitstun state during an uninterruptible animation, or entities that are frozen.
Slingshot ammo doesn't affect entities that have players as their leaders.
Slingshot ammo doesn't force the target to retarget to Wixie if hit a second time in a row, making players/entities that are at close range the focus.
Wixie has access to 3 different Slingshots:
Trusty Slingshot - She spawns with one and it can be crafted with x1 Twig and x2 Mosquito Sacks. It takes 0.5 seconds to start charging and then 1.5 seconds to fully charge. When charged, it increases lingering effects and increase the damage of the ammo up to 33%.
Matilda - Requires an Alchemy Engine to be prototyped, and it can be crafted with x1 Driftwood Piece, x1 Cat Tail and x3 Mosquito Sacks. It takes 0.5 seconds to start charging and then 0.93 seconds to fully charge. Matilda will shoot up to 3 ammo if charged, increasing lingering effects and increasing the damage of each ammo up to 16%.
Gnasher - Requires a Shadow Manipulator to be prototyped, and it can be crafted with x1 Living Log, x2 Nightmare Fuels and x2 Mosquito Sacks. It takes Gnasher has a "perfect timing" mechanic; instead of doing the most powerful shot at the end of the charge, it will do it at the middle, falling off at the end. It takes 0.5 seconds to start charging, 0.8 seconds to fully charge and then more 0.7 seconds to fully fall off. When used correctly, it increases lingering effects and increase the damage of the ammo up to 33%.
Wixie's Rounds can't hit Birds and Rabbits. Her Rounds also can't normally hit Shadows, only some special Rounds with the ability to hit them can. This doesn't include Shadows that have the Epic Tag. She has access to the following Rounds:
Slingshot Ammo
Pebbles
Tier - Can be crafted from the start.
Amount per craft - x15
Recipe - x1 Rocks
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34
Special effects - No special effects.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Gold Rounds
Tier - Science Machine
Amount per craft - x15
Recipe - x1 Gold Nugget
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 51 / 59.5 / 68
Special effects - Shatters and damage targets around the impact point.
Charge extra effects - Increases its radius from 1.5 units to 3 units.
Cursed Rounds extra effect - Max radius increases to 4.5 units.
Marbles
Tier - Alchemy Engine
Amount per craft - x15
Recipe - x1 Marble
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 76.5 / 89.25 / 102
Special effects - Knocks target back (Distance is based upon the target).
Charge extra effects - Increases knockback distance.
Cursed Rounds extra effect - Increases max knockback distance.
Poop Pellets
Tier - Science Machine
Amount per craft - x10
Recipe - x1 Manure
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 0
Special effects - Causes the target to panic, and continuously be unable to target opponents.
Charge extra effects - Increases the duration of the panic from 4 seconds to 8 seconds.
Cursed Rounds extra effect - Max panic duration increases to 12 seconds.
Freeze Rounds
Tier - Prestihatitator
Amount per craft - x15
Recipe - x1 Blue Gem
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 0
Special effects - Freeze everything in a circle around the target.
Charge extra effects - Scales the effectiveness of the freeze from 50% ~ 100% in the first target it hits, and 0% ~ 50% in the AoE. Also scales the size from 3-5 units.
Cursed Rounds extra effect - Max effectiveness goes to 150% on the single target, 100% on the AoE and max size becomes 7 units.
Vortex Rounds
Tier - Shadow Manipulator
Amount per craft - x15
Recipe - x1 Purple Gem
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34 (Vortex does damage every 2.5 seconds, 2.41 damage when max size)
Special effects - A Vortex will be spawned that continuously sucks enemies towards it, doing damage to all mobs inside of it.
Charge extra effects - Increases the duration of the Vortex from 5.2 seconds to 10.4 seconds.
Cursed Rounds extra effect - Max Vortex duration increases to 15.6 seconds.
Cursed Rounds
Tier - Ancient Crafting Tab (Can't be prototyped)
Amount per craft - x10
Recipe - x1 Thulecite Fragments and x1 Nightmare Fuel
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 76.5 / 89.25 / 102
Special effects - Will curse their target, making them take 50% bonus damage from Ammo, increase the ammo effects upon impact, and increases the further targets get shoved by Wixie.
Charge extra effects - Increases the curse duration from 15 seconds to 30 seconds.
Cursed Rounds extra effect - Max curse duration increases to 45 seconds.
Lazy Prankster Rounds
Tier - Ancient Crafting Tab (Can't be prototyped)
Amount per craft - x20
Recipe - x1 Orange Gem and x1 Nightmare Fuel
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 0
Special effects - Launches in an arc, and will teleport Wixie to its landing point. She will create a 500 health shadow clone that will last until death or for 30 seconds at her previous location, and all enemies who were targeting her will be forced to attack the clone.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Firecracker Rounds
Tier - Alchemy Engine
Amount per craft - x15
Recipe - x1 Nitre
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34 (Each explosion causes 10 damage, 80 total damage if all hit)
Special effects - Will bounce 8 times around the target, dealing damage and staggering mobs near it. Hounds will get stunned when near the explosions.
Charge extra effects - Increases the hit range of the explosions from 1.2 units to 2.4 units.
Cursed Rounds extra effect - Max hit range increases to 3.6 units.
Honey Rounds
Tier - Alchemy Engine
Amount per craft - x10
Recipe - x3 Honey
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34
Special effects - Makes the target leave a trail of honey behind, slowing it and other mobs on it. Can also be consumed for 1 Hunger, 1 Sanity and 1 Health.
Charge extra effects - Increases the duration of the trail to until twice as long (Trail duration is based on mob's movement speed).
Cursed Rounds extra effect - Increases the max duration of the trail to thrice as long.
Rubberband Rounds
Tier - Science Machine
Amount per craft - x15
Recipe - x1 Mosquito Sack
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34 (Each hit after the first causes 10 damage)
Special effects - Ricochet off of nearby enemies, bouncing between them multiple times.
Charge extra effects - Increases the amount of bounces from 30 to 60.
Cursed Rounds extra effect - Max bounces increases to 90.
Tremor Rounds
Tier - Alchemy Engine
Amount per craft - x10
Recipe - x1 Desert Stone
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34 (Pulses do 34 / 42.5 / 51)
Special effects -Emits multiple earth pulses that damage and push targets.
Charge extra effects - Increases the damage, the distance of the push and the amount of pulses from 3 to 6.
Cursed Rounds extra effect - Increases the max amount of damage, push distance and the amount of pulses to 9.
Moonphase Rounds
Tier - Alchemy Engine
Amount per craft - x15
Recipe - x1 Moon Rock
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 76.5 / 89.25 / 102 (114.75 / 133,875 / 153 against Shadows)
Special effects - Can hit Shadows, does 50% more damage to them.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Moon Shard Rounds
Tier - Celestial Tab (Can't be prototyped)
Amount per craft - x10
Recipe - x1 Moon Shard
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 7 / 10.5 / 14 (10.5 / 15.75 / 21 against Shadows)
Special effects - Hits multiple times and can hit Shadows, does 50% more damage to them.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Salty Rounds
Tier - Alchemy Engine
Amount per craft - x15
Recipe - x1 Salt Crystals
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 51 / 59.5 / 68 (153 / 178,5 / 204 with max cap of missing health) and against specific mobs: 102 / 119 / 136 (306 / 357 / 408 with max cap of missing health)
Special effects - Does up to three times more damage based on target's much missing health. Does two times more damage to Slurtles, Snurtles and Abominamoles.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Slimey Rounds
Tier - Alchemy Engine
Amount per craft - x10
Recipe - x1 Slurtle Slime and x1 Rocks
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 7.5 / 8.75 / 10
Special effects - Apply a slow on a target for 30 seconds. This effect stacks up to 5 times, increasing the slow. When the target is lit on fire, or is already burning, the slime will explode instead, dealing 50 for each slow stack.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Gloop Rounds
Tier - Alchemy Engine
Amount per craft - x5
Recipe - x1 Glommer's Goop
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 0
Special effects - Ricochet off of nearby allies and enemies, bouncing between you and them multiple times. Deals no damage, instead it heals you and allies by 1 for each hit and won't have any effect in enemies. Will prioritize bouncing between you and allies instead of enemies.
Charge extra effects - Increases the amount of bounces from 20 to 40.
Cursed Rounds extra effect - Max amount of bounces increases to 60.
Stick-a-Rounds
Tier - Alchemy Engine
Amount per craft - x10
Recipe - x1 Sludge (x1 Tar if you're playing with Island Adventures)
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5 / 29.75 / 34
Special effects - Makes the target leave a sticky trail behind, slowing it and other mobs on it. Sticky Trail's slow is stronger than the Honey Trail's slow, but also lasts 50% less. Sticky Trail is flammable.
Charge extra effects - Increases the duration of the trail to until twice as long (Trail duration is based on mob's movement speed).
Cursed Rounds extra effect - Increases the max duration of the trail to thrice as long.
Flare Rounds
Tier - Prestihatitator
Amount per craft - x10
Recipe - x1 Red Gem
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 76.5 / 89.25 / 102
Special effects - Will set the target on fire and bounce a short distance into a random direction, after which it will explode dealing 30 damage to burning targets and 15 damage to non-burning targets, but setting them on fire.
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 25.5
Special effects - Shoots multiple rounds at once, all capable of hitting the same target.
Charge extra effects - Increases the amount of rounds shoot.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Melty Marbles
Tier / Amount per craft / Recipe - Can't be crafted.
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 89.5 / 104.13 / 119 (Slippery Marbles deal 34 damage upon contact)
Special effects - Will scatter 3 slippery marbles on the floor that opponents can slide on, dealing damage and pushing them. The marbles fade out after a minute.
Charge extra effects - No charge extra effects.
Cursed Rounds extra effect - No Cursed Rounds extra effect.
Bag O' Marbles
Tier - Alchemy Engine
Recipe - x10 Marbles and x1 Rope
Special effects - Can be thrown in the ground to scatter 8 to 10 slippery marbles on the floor that opponents can slide on. Those marbles deal 34 damage each and fade out after a minute.
Disadvantages
Wixie is claustrophobic, and will panic when she feels surrounded or trapped. Her claustrophobia level is represented by the corners of the player screen and by a sound effect that starts playing when its level reaches 25%; the darker the screen and the louder the sound effect, the higher the level of her current claustrophobia. Mobs will constantly increase her claustrophobia when near her. Upon reaching 100% claustrophobia, she will get stunned for 5 seconds and lose 15 sanity. After getting stunned, her claustrophobia can't increase for 10 seconds.
Shadows don't increase her claustrophobia, with the exception of the Reanimated Skeleton.
Walls and trees will increase her claustrophobia by 3%, up to 50%.
Wearing most armors will increase her claustrophobia to 20% per piece of armor (Grass and Shadow Armor aren't effected).
Companion tagged entities will deal the lowest amount of claustrophobia to Wixie, up to up to 50% (This includes Woby, Abigail, Bernie, Saddled Beefalo, Friendly Fruit Fly, Chester, etc).
Wormholes will cause her to lose 15 extra sanity on use.
The rate of claustrophobia increase has a limit of 24% claustrophobia per second, meaning that it takes a minimum of approximately 4.17 seconds until she panics.
Damage (Uncharged / Max with Matilda / Max with Trusty and Gnasher) - 76.5 / 89.25 / 102
Special effects - Summons a Gestalt at high sanity to attack targets, lowers sanity by 1 on hit.
Charge extra effects - No extra effects.
Cursed Rounds extra effect - No extra effects.
Tips
Wixie's Claustrophobia is one of, if not the most dangerous downsides in the game. It is imperative you avoid crowds by any means necessary unless death is what you're looking for.
Wixie as a character excels through preparation and combat utility. Don't be afraid to take things slow to build up your arsenal.
Salt Rounds begin to out damage marbles after their target has lost one third of their health. At this point they have the highest raw damage of any ammo type. This damage continues to rise until the target has lost two thirds of their health.
The trans-dimensional properties of Moonphase Rounds are capable of damaging shadow creatures while they are still incorporeal. This will trigger all shadows on the screen to become active and target you; but by then, it's usually too late for them.
This includes the Resting Horror in the ruins, allowing one to obtain the blueprint for the Replica Relic Chair without going insane.
Wixie's slingshots are capable of bypassing Planar Entity Protection (for now). This is not reflected when attacking a planar-aligned punching bag, however.
Wixie used to have a perk that made her gain Sanity on Naughtiness gain. This was removed due to the implications of a simple bully kid actually enjoying murdering little creatures and sentient animals.
Wixie was planned to have the ability to shoot Tomatoes, Eggs and more miscellaneous items as ammo, but it was opted to not being included, to not waste too much develop time with 'flavor perks'.
There was a concept for a Wixie-exclusive craftable Tin Can that could be kicked around, and would ricochet ammo shots. This wasn't implemented due to not having many uses.
Lore
Wixie is canonically taller than Wendy, but shorter than Walter by 2 centimeters.
Wixie's dad is African American and her mom is an immigrant from south India.
Wixie's last name is Williams.
This only turned canon because too many people incorrectly submitted "Wixie Williams" as the answer for one of The House Puzzles.