Balance Changes/Mobs
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The list of all the Balance Changes to Mobs that already exist in Don't Starve Together that have been modified by Uncompromising Mode in some way. Just like the base game, many of these changes are configurable and can be disabled or personalized to one's liking.
Passive Animals[edit | edit source]
Beardling
- Drops changed to Monster Morsel; originally Monster Meat.
Gobbler
- Runs towards food on the ground, instead of walking.
Grass Gekko
Caged Birds
- Provides Monster Eggs when fed any form of Monster Meat or Monster Morsel.
Wobsters
- Cannot be baited by an empty Lure.
Neutral Animals[edit | edit source]
Bees, Killer Bees, and Grumble Bees
- Will target mobs who have been stung by other Bees.
- Bees and Killer Bees no longer drop honey.
Beefalo
- Added a Charge Attack.
- Telegraphed by roaring on their hind legs, they will bolt at the speed of a charging Rook without turning until they've hit a mob or ran a certain distance, dealing 34 damage.
- Performing the charge will refresh their attack period, meaning they will be able to attack again.
- When tamed and riding:
- Players take an additional 50% of the damage the beefalo receives while on it.
- For example, a 100 damage hit while on a beefalo: beefalo gets hit for 100 as normal, and player receives 50 damage.
- Added a Charge Attack.
Bunnyman
- Attacks players that hammer their Bunny Hutches.
- Will not attack other Bunnymen.
- Respawn interval increased to 3 days; originally 1.
Catcoon
- Increased Health to 375; originally 150.
- Increased Cat Tail drop chance 100%; originally 33%.
- Increased Attack Period to 2; originally 1.
- Decreased Leap Attack Range changed to 2-2.67; originally 3-4.
- Hisses before performing Leap.
- Attacks kill Rats in a single strike.
Koalefant
- Health is increased to 2000; originally 1000.
- Added Trunk Honk
- Forces the dropping of any items occupying the player's hand slot.
- Added a Charge Attack.
- Telegraphed by the hoof dragging, they will bolt at the speed of a charging Rook without turning until they've hit a mob or ran a certain distance, dealing 50 damage.
- Performing a charge will refresh their attack period.
- Added a Counter Attack.
- Every instance of damage against an idling Koalefant has a chance to provoke a counter attack.
- Telegraphed by a hop, they deal 50 damage in an AOE radius.
- Performing the counter attack will refresh their attack period.
Marotter
- No longer drops a Morsel on death.
Pengull
- Attacks mobs that enter their nesting grounds.
- Ignores wearers of the Feather Hat.
- Attacks mobs that enter their nesting grounds.
Pig
- Attack players that hammer their Pig Houses.
- Will not attack other Pigs or Guardian Pigs.
- Added a Counter Attack.
- Provoked after 4-5 hits.
- Telegraphed by an angry and hunched posture, they uppercut the player, Knockbacking them and dealing 34 damage.
- This is followed by a subsequent, non-turning rush until they've hit the player or ran a certain distance, dealing 34 damage.
- Performing the counter attack after their second strike will refresh their attack period.
Slurtle
- Health reduced to 600; originally 1,200.
- Increased drop rate of Shellmets to 50%; originally 10%.
- Decreased attack interval by 37.5%.
Snurtle
- Health increased to 600; originally 200.
Hostile Creature[edit | edit source]
Clockwork Knight, Bishop, and Rook
- Now immune to fire and won't panic when standing atop fire.
Cookie Cutter
- Drops changed to Monster Morsel; originally Monster Meat.
Batilisk
- When spawning from Sinkholes, they will immediately disperse.
- Drops Monster Morsels instead of monster meat.
- Batilisk Wings drop rate changed to 15%; originally 25%.
Frog
- Eats live Butterflies and Food on the ground.
- During Autumn of the second year, Sickly Toads spawn.
- Yellow in appearance, they spawn a Spore Cloud upon death.
Blue Hound
- Attacking will apply freezing.
- It takes 2 strikes to freeze a player.
- Attacking will apply freezing.
Red Hound
- Attacks will set mobs/players on fire.
Horror Hound
- Have 150 health instead of 100.
- Move 20% faster than regular hounds.
- Attack every 2 seconds like regular hounds, instead of every 2.5 seconds.
Krampus
- Added a Drop Kick
- Telegraphed by a short hop and leaning on their bag, they knockback, dealing 50 damage.
- Added a Drop Kick
Mactusk
- Added a Slap
- Deals Knockback.
- Throws Snap-Traps at the player.
- Underhanded throws are lobbed in a short range. Overhand throws go further.
- Snap-Traps eventually Destroy themselves.
- Added a Slap
Mosquito
- Turns yellow during Spring.
- Striking players will reduce the Sneeze timer during Spring. (Only if Hay Fever is enabled in the options)
Guardian Pigs
- Attacks Walls near them.
- Added a Counter Attack
- Provoked after 3-4 hits.
- Equal in nature to Pigman's.
- 4 Pig Torches are generated near Pig King, and will spawn Pig King Guards.
- Pig King Guards will warn players to behave while in the presence of the king.
- Pig King Guards will remember the player as an enemy if they perform hostile actions such as:
- Staying too near Pig King at night
- Killing Pigmen
- Hammering Pig Houses
- Killing all Pig King Guards is the only way to pacify the future guards.
- Pig King Guard can be hired for ~2.5 days by giving any single piece of food with 75 or higher hunger points to the Pig King.
- Pig King Guards can be given head slot items while neutral or hired.
Spider
- Leaps like Spider Warriors,
- Shorter in range compared to said Spider Warriors.
- Drops changed to Monster Morsel; originally Monster Meat.
- Leaps like Spider Warriors,
Spider Warriors and
Depth Dwellers
- Added a Counter Attack.
- Changed drops to Monster Meat + 50% for Silk or 50% for Spider Gland; originally 50% for Monster Meat or 25% for Silk or 25% for Spider Gland.
Nurse Spider
- Health is decreased to 200 from 400.
- Healing to Webber is decreased to 5; originally 8.
Ancient Sentrypede
- Drops 1 Moongleam on death.
Werepig
- Prioritizes attacking mobs and walls versus eating.
- Prioritizes attacking mobs and walls versus eating.
Mobs | |
Hostile Creatures | Abominamole • Adult Batilisk • Alpha Volt Goat • Aphid • Bush Crab • Clockwork Amalgam • Damaged Pawn • Depths Eel • Depths Viper • Glacial Hound • Lightning Hound • Magma Hound • Pawn (Damaged) • Pineling (Birchling) • Shadow Creatures • Scorpion • Spore Hound • Toadling • Trapdoor Spider |
Boss Monsters | Hooded Widow • Moonmaw Dragonfly • Mother Goose • Wilting Dragonfly |
Neutral Animals | Pied Piper • Rat (Pack Rat) • Snapdragon (Snap Buddy) |
Passive Animals | Fruit Bat • Woodpecker |
Critters | Figgy |
Changed Mobs | Balance Changes/Mobs • Boss Reworks • Deerclops |
New Gameplay Mechanics | |
Balance Changes | Altered Biomes • Character Rebalances • Crock Pot • Food • Items • Miscellaneous • Mobs (Boss Reworks) • Plants |
Characters | Winky • Wathom • Wixie |
Weather | Giant Tornado • Heatwave • Snowstorm |
Seasons | No new seasons. |
Mechanics | Crafting • Fuel • Knockback • Night Terrors • Rat Raids • Veteran's Curse |
Other | Console Commands • Mod Compatibility • Set Pieces |