Winky/Quotes

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Winky Portrait.pngWinky

Uncompromising Mode quotes

ANNOUNCE.DREADEYE_SPOOKED = "Wah! What is that?!" ANNOUNCE.ANNOUNCE_HARDCORE_RES = "Grah! This heart is mine, not yours." ANNOUNCE.ANNOUNCE_WINONAGEN = "Useless machine" ANNOUNCE.ANNOUNCE_RATRAID = "I can hear my family." ANNOUNCE.ANNOUNCE_RATRAID_SPAWN = "Take everything! AaHaha!" ANNOUNCE.ANNOUNCE_RATRAID_OVER = "Hey, my family! They took my hoard!" ANNOUNCE.ANNOUNCE_ACIDRAIN = { "My fur is melting!",
"Aaah the rain smells of burning!",
"Must hide from this yucky rain! Squeek!",
} ANNOUNCE.ANNOUNCE_TOADSTOOLED = "Did someone cut the cheese?"
--FoodBuffs ANNOUNCE.ANNOUNCE_ATTACH_BUFF_LESSERELECTRICATTACK = ANNOUNCE.ANNOUNCE_ATTACH_BUFF_ELECTRICATTACK ANNOUNCE.ANNOUNCE_ATTACH_BUFF_ELECTRICRETALIATION = ANNOUNCE.ANNOUNCE_ATTACH_BUFF_ELECTRICATTACK ANNOUNCE.ANNOUNCE_ATTACH_BUFF_FROZENFURY = "ch-ch-ch-ch-c-old touch" ANNOUNCE.ANNOUNCE_ATTACH_BUFF_VETCURSE = "NoOOOo The darkness can't have ME!" ANNOUNCE.ANNOUNCE_DETACH_BUFF_LESSERELECTRICATTACK = ANNOUNCE.ANNOUNCE_DETACH_BUFF_ELECTRICATTACK ANNOUNCE.ANNOUNCE_DETACH_BUFF_ELECTRICRETALIATION = ANNOUNCE.ANNOUNCE_DETACH_BUFF_ELECTRICATTACK ANNOUNCE.ANNOUNCE_DETACH_BUFF_FROZENFURY = "f-feeling my fingers again." ANNOUNCE.ANNOUNCE_DETACH_BUFF_VETCURSE = "The evil presence is gone..." ANNOUNCE.ANNOUNCE_RNEFOG = "Who is out there!" --FoodBuffs


--CaliforniaKing ANNOUNCE.ANNOUNCE_ATTACH_BUFF_CALIFORNIAKING = "Feeling Ahahah ha ha ahh. Buzzy." ANNOUNCE.ANNOUNCE_DETACH_BUFF_CALIFORNIAKING = "Ah, I am not feeling buzzy anymore." DESCRIBE.CALIFORNIAKING = "Ooooo, this is nice drink." --CaliforniaKing


--Content Creators DESCRIBE.CCTRINKET_DON = "I can only make out the words \"Squeek\" and uhhh \"Squeek\"." DESCRIBE.CCTRINKET_JAZZY = "Looks pretty jazzy." DESCRIBE.CCTRINKET_FREDDO = "There are stupid scratches etched into it." --Content Creators

Rats

  • Rat.pngRat- "Hello, family."
  • Rat Burrow.pngRat Burrow- "We're all connected."
  • Rat Burrow.pngWinky's Rat Burrow- "There are many tunnels that lead to home."
  • Winky Home Burrow Map Icon.pngWinky's Home Burrow- "My beautiful home!"
  • Poison Jam.png "Yuck! Are you trying to kill me?"

DESCRIBE.MONSTERSMALLMEAT = "A small piece of juicy meat." DESCRIBE.COOKEDMONSTERSMALLMEAT = "The flavour is nice." DESCRIBE.MONSTERSMALLMEAT_DRIED = "You must chew a lot to get the flavour out." DESCRIBE.UM_MONSTEREGG = "" DESCRIBE.UM_MONSTEREGG_COOKED = ""

DESCRIBE.MUSHROOMSPROUT_OVERWORLD = "That! That is where the melting rain is from!" DESCRIBE.TOADLING = "Stop getting in my way." DESCRIBE.UNCOMPROMISING_TOAD = "Smells interesting, now."

DESCRIBE.GASMASK = "It is stuffy, I can not smell with it." DESCRIBE.MOCK_DRAGONFLY = DESCRIBE.DRAGONFLY DESCRIBE.MOTHERGOOSE = DESCRIBE.MOOSE DESCRIBE.SPIDERQUEENCORPSE = "She is sitting there. Waiting..." ANNOUNCE.ANNOUNCE_SNEEZE = "AHHH SQUEE-CHUU!!!!" ANNOUNCE.ANNOUNCE_HAYFEVER = "My nose feels.. itchy." ANNOUNCE.ANNOUNCE_HAYFEVER_OFF = "Finally, I don't want to claw my nose off anymore." ANNOUNCE.ANNOUNCE_FIREFALL = { "Is my fur on fire? Or is it me?", "Does something smell like burning rat!", "I am greasy from this hotness.", } ANNOUNCE.ANNOUNCE_ROOTING = "I'm stuck!" ANNOUNCE.ANNOUNCE_SNOWSTORM = "I hear the howling of the wind." ANNOUNCE.SHADOWTALKER = { "YOU WILL NEVER GET REVENGE.", "YOU OWN NOTHING.", "", }

ANNOUNCE.ANNOUNCE_OVER_EAT = { STUFFED = "my belly is so big! Squeek!", OVERSTUFFED = "I am too big and round!", } ANNOUNCE.CURSED_ITEM_EQUIP = "GAHH!" DESCRIBE.VETSITEM = "It whispers, It wants me to talk to that bone head!" DESCRIBE.SCREECHER_TRINKET = "Little dolly thing."

DESCRIBE.UM_SAND = "Powder dust." DESCRIBE.UM_SANDHILL = "Dust hill." DESCRIBE.SNOWPILE = "Snow hill." DESCRIBE.SNOWGOGGLES = "Snoggles."

DESCRIBE.SNOWMONG = "Snow Seal." DESCRIBE.SHOCKWORM = "I can smell your slime from up here." DESCRIBE.ZASPBERRY = "This one must be a little zappy then." DESCRIBE.ZASPBERRYPARFAIT = "It makes my fur erect." DESCRIBE.ICEBOOMERANG = "Almost stuck to my tongue."

DESCRIBE.MINOTAUR_BOULDER = "Rock." DESCRIBE.MINOTAUR_BOULDER_BIG = "Rock, but bigger." DESCRIBE.BUSHCRAB = "Give me your berries!" DESCRIBE.LAVAE2 = DESCRIBE.LAVAE DESCRIBE.DISEASECUREBOMB = "Sack of rock oils." DESCRIBE.TOADLINGSPAWNER = "Smells smelly." DESCRIBE.VETERANSHRINE = "Why are you speaking..." DESCRIBE.WICKER_TENTACLE = "Green and slimier." DESCRIBE.HONEY_LOG = "Crunchy and sweet, like beetles."

DESCRIBE.RAT_TAIL = "What's the problem? We all die from time to time." DESCRIBE.PLAGUEMASK = "Why would I want to smell nice things." DESCRIBE.SALTPACK = "AAH, I think It got my EYE!" DESCRIBE.SPOREPACK = "We do a little bit of farding, we do a little Farding, yes." DESCRIBE.SNOWBALL_THROWABLE = "Haha, I wish I had thumbs sooner." DESCRIBE.SPIDER_TRAPDOOR = "Go back in your ugly hole." DESCRIBE.TRAPDOOR = "Flatter, worse looking rock." DESCRIBE.HOODEDTRAPDOOR = DESCRIBE.TRAPDOOR DESCRIBE.SHROOM_SKIN_FRAGMENT = "Hmmm a little sporey smell." DESCRIBE.AIR_CONDITIONER = "This Smells terrible! I do not like this fragrance."

DESCRIBE.UM_SCORPION = "Crush it." DESCRIBE.SCORPIONCARAPACE = "Tastes funny." DESCRIBE.SCORPIONCARAPACECOOKED = "It's not that bad, really." DESCRIBE.HARDSHELLTACOS = "Mmmm so Crunchy."

DESCRIBE.SKELETONMEAT = "Stringy meat" DESCRIBE.CHIMP = DESCRIBE.MONKEY DESCRIBE.SWILSON = "Which one are you again?" DESCRIBE.VAMPIREBAT = "Meaner bigger ugly thing that does not look like me." DESCRIBE.CRITTERLAB_REAL = DESCRIBE.CRITTERLAB DESCRIBE.CRITTERLAB_REAL_BROKEN = "I should leave it like that." DESCRIBE.CHARLIEPHONOGRAPH_100 = DESCRIBE.MAXWELLPHONOGRAPH DESCRIBE.WALRUS_CAMP_SUMMER = DESCRIBE.WALRUS_CAMP

--Swampyness DESCRIBE.RICEPLANT = "Crunchy little things." DESCRIBE.RICE = "Crunchy little things." DESCRIBE.RICE_COOKED = "OH, you're supposed to cook them." DESCRIBE.SEAFOODPAELLA = "Dish of Fish."

DESCRIBE.STUMPLING = "Smash it with a hammer!" DESCRIBE.BIRCHLING = DESCRIBE.STUMPLING DESCRIBE.BUGZAPPER = "Stingy Thingy." DESCRIBE.MOON_TEAR = "For tears they are not very salty tasting." DESCRIBE.SHADOW_TELEPORTER = "Maybe it won't notice me taking the gem." DESCRIBE.POLLENMITEDEN = "A snack shack, full of juicy bugs." DESCRIBE.POLLENMITES = "If only there was a good way to eat them." DESCRIBE.SHADOW_CROWN = "It matches my fur at least." DESCRIBE.RNEGHOST = DESCRIBE.GHOST DESCRIBE.LICELOAF = "I'll keep it for later." DESCRIBE.SUNGLASSES = "Eye Darkner." DESCRIBE.TRAPDOORGRASS = DESCRIBE.GRASS DESCRIBE.LUREPLAGUE_RAT = "Hey! what is going on with you?" DESCRIBE.MARSH_GRASS = "Shushhshhh, be quiet..." DESCRIBE.CURSED_ANTLER = "Bash heads ahahaha." DESCRIBE.BERNIEBOX = "Box I can open with my teeth." DESCRIBE.HOODED_FERN = "It is green." DESCRIBE.HOODEDWIDOW = "Ah! Who invited you!" DESCRIBE.GIANT_TREE = "I should climb up it, and eat the baby birds." DESCRIBE.WIDOWSGRASP = "Haha, my personal toothpick." DESCRIBE.WEBBEDCREATURE = "" ANNOUNCE.WEBBEDCREATURE = "I keep getting stuck when I try to rip it up!" DESCRIBE.SNAPDRAGON_BUDDY = "It looks hungry, I am hungry too." DESCRIBE.SNAPDRAGON = "Some wild root beast." DESCRIBE.SNAPPLANT = "The connection they have is very snappy." DESCRIBE.WHISPERPOD = "Huh? I do not hear any whispering coming from this lump." DESCRIBE.WHISPERPOD_NORMAL_GROUND = { GENERIC = "Huh, do something.", GROWING = "The root is coming!", } DESCRIBE.FRUITBAT = "I hope you do not explode like the ground ones." DESCRIBE.PITCHERPLANT = "Must climb to it I can smell the sweetness." DESCRIBE.APHID = "Get out of here, this is Rat-land now." DESCRIBE.GIANT_TREE_INFESTED = "Must be full of worms." DESCRIBE.GIANT_BLUEBERRY = "I will pop it now into my mouth." DESCRIBE.STEAMEDHAMS = "These steamed hams are very similar to the ones they have at PorkShire." DESCRIBE.BLUEBERRYPANCAKES = "This home-made blue slime is very satisfying." DESCRIBE.SIMPSALAD = "It is leafs." DESCRIBE.BEEFALOWINGS = "I am not sure if I eat the horn as well." ANNOUNCE.ANNOUNCE_ATTACH_BUFF_KNOCKBACKIMMUNE = "Ha-ha! I am invincible!" ANNOUNCE.ANNOUNCE_DETACH_BUFF_KNOCKBACKIMMUNE = "Ooooh.. my body is sore now.." ANNOUNCE.WIDOWSHEAD = "My eyes are fine without this." DESCRIBE.HOODED_MUSHTREE_TALL = DESCRIBE.MUSHTREE_TALL DESCRIBE.HOODED_MUSHTREE_MEDIUM = DESCRIBE.MUSHTREE_MEDIUM DESCRIBE.HOODED_MUSHTREE_SMALL = DESCRIBE.MUSHTREE_SMALL DESCRIBE.WATERMELON_LANTERN = "Why would you do this." DESCRIBE.SNOWCONE = "Why would anyone eat snow."

--Viperstuff Quotes DESCRIBE.VIPERWORM = "GET OUT OF MY HEAD, GET OUT!" DESCRIBE.VIPERFRUIT = "Juicy one, full of sweetness." DESCRIBE.VIPERJAM = "Thick slime, good stuff."

DESCRIBE.BLUEBERRYPLANT = { READY = "I should dig my claws in it.", FROZE = "Hard and cold.", REGROWING = "Maybe using my claws was a bad idea.", } DESCRIBE.BERNIE_INACTIVE = { BROKEN = "He is dead.", GENERIC = "Smells like that burning girl.", ASHLEY_BROKEN = "She is dead.", ASHLEY = "Smells like that burning girl.", }

DESCRIBE.BERNIE_ACTIVE = { GENERIC = "You are a jitter-bug.", ASHLEY = "You are a jitter-bug.", } DESCRIBE.BERNIE_BIG = { GENERIC = "He is a big brute now!", ASHLEY = "He is a big brute now!", } DESCRIBE.ANTIHISTAMINE = "My nose will no longer be itchy!"

DESCRIBE.HEATROCK_LEVEL = { TINY = "A lonely old rock, sitting out in the open.", SMALL = "It's a little bit insulated when sitting in my pocket.", MED = "I'm keeping it somewhat insulated now.", LARGE = "It's well protected against the elements now.", HUGE = "It's perfectly protected against the elements!", }

DESCRIBE.DURABILITY_LEVEL = { QUARTER = "Smelly rags now.", HALF = "It is getting very stinky, and bad.", THREEQUARTER = "It is starting to smell more.", FULL = "This is nice.", }

ACTIONFAIL.READ = { GENERIC = "Of course I know what I'm doing.", } ACTIONFAIL.GIVE = {NOTNIGHT = "Maybe if I hit it hard, it will work?"}

RECIPE_DESC = GLOBAL.STRINGS.RECIPE_DESC

RECIPE_DESC.RAT_BURROW = "Leads back to home."
-- Xmas Update DESCRIBE.MAGMAHOUND = "Bumpy rocky thing." DESCRIBE.LIGHTNINGHOUND = "Yellow like corn I suppose." DESCRIBE.SPOREHOUND = "Go farding around elsewhere." DESCRIBE.GLACIALHOUND = "Does it have ice bones." DESCRIBE.RNESKELETON = "How are you walking?" DESCRIBE.RAT_WHIP = "I wish my tail could whack like this." DESCRIBE.KLAUS_AMULET = "Like the gem necklace, and less pretty." DESCRIBE.CRABCLAW = "Big whacker club." DESCRIBE.HAT_RATMASK = "It is how Humans say, flattering."

DESCRIBE.ORANGE_VOMIT = "Slime paste. Very bitter tasting." DESCRIBE.GREEN_VOMIT = "Slime paste. Very sour tasting." DESCRIBE.RED_VOMIT = "Slime paste. Very bitter tasting." DESCRIBE.PINK_VOMIT = "Slime paste. Very sour tasting." DESCRIBE.YELLOW_VOMIT = "Slime paste. Very bitter tasting." DESCRIBE.PURPLE_VOMIT = "Slime paste. Very sour tasting." DESCRIBE.PALE_VOMIT = "Slime paste. Very bland tasting."

DESCRIBE.WALRUS_CAMP_EMPTY = DESCRIBE.WALRUS_CAMP.EMPTY DESCRIBE.PIGKING_PIGGUARD = { GUARD = DESCRIBE.PIGMAN.GUARD, WEREPIG = DESCRIBE.PIGMAN.WEREPIG, } DESCRIBE.PIGKING_PIGTORCH = DESCRIBE.PIGTORCH

DESCRIBE.BIGHT = "What is this ugly mangled noisy thing?." DESCRIBE.KNOOK = "terrible noisy clunking, gaahhhh..." DESCRIBE.ROSHIP = "Get away you ugly clunking thing!."

DESCRIBE.UM_PAWN = "It is ANNOYING." DESCRIBE.UM_PAWN_NIGHTMARE = "At least this one can SHUT UP!"

DESCRIBE.CAVE_ENTRANCE_SUNKDECID = DESCRIBE.CAVE_ENTRANCE DESCRIBE.CAVE_ENTRANCE_OPEN_SUNKDECID = DESCRIBE.CAVE_ENTRANCE_OPEN DESCRIBE.CAVE_EXIT_SUNKDECID= DESCRIBE.CAVE_EXIT

-- Blowgun stuff DESCRIBE.UNCOMPROMISING_BLOWGUN = DESCRIBE.BLOWDART_PIPE DESCRIBE.BLOWGUNAMMO_TOOTH = DESCRIBE.BLOWDART_PIPE DESCRIBE.BLOWGUNAMMO_FIRE = DESCRIBE.BLOWDART_FIRE DESCRIBE.BLOWGUNAMMO_SLEEP = DESCRIBE.BLOWDART_SLEEP DESCRIBE.BLOWGUNAMMO_ELECTRIC = DESCRIBE.BLOWDART_YELLOW

DESCRIBE.ANCIENT_AMULET_RED = "" DESCRIBE.UM_BEAR_TRAP = "Maybe I should throw a rock at it." DESCRIBE.UM_BEAR_TRAP_OLD = "Rust is yummy." DESCRIBE.UM_BEAR_TRAP_EQUIPPABLE_TOOTH = "I should cover it in rust." DESCRIBE.UM_BEAR_TRAP_EQUIPPABLE_GOLD = "I should cover it in rust." DESCRIBE.CORNCAN = "Crack it open! I smell something inside." DESCRIBE.SKULLCHEST_CHILD = "It is very silent inside..."

DESCRIBE.SLOBBERLOBBER = "Yucky spatty thing." DESCRIBE.GORE_HORN_HAT = "Run away from me! WINKY." DESCRIBE.BEARGERCLAW = "New Nails, they are nice." DESCRIBE.FEATHER_FROCK = "Dusty ugly bird cape."

DESCRIBE.REDGEM_CRACKED = DESCRIBE.REDGEM.."\nDeformed Jewel." DESCRIBE.BLUEGEM_CRACKED = DESCRIBE.BLUEGEM.."\nDeformed Jewel." DESCRIBE.ORANGEGEM_CRACKED = DESCRIBE.ORANGEGEM.."\nDeformed Jewel." DESCRIBE.GREENGEM_CRACKED = DESCRIBE.GREENGEM.."\nDeformed Jewel." DESCRIBE.YELLOWGEM_CRACKED = DESCRIBE.YELLOWGEM.."\nDeformed Jewel." DESCRIBE.PURPLEGEM_CRACKED = DESCRIBE.PURPLEGEM.."\nDeformed Jewel." DESCRIBE.OPALPRECIOUSGEM_CRACKED = DESCRIBE.OPALPRECIOUSGEM.."\nDeformed Jewel."

DESCRIBE.RED_MUSHED_ROOM = "Yes, some goop" DESCRIBE.GREEN_MUSHED_ROOM = "Yes, some goop" DESCRIBE.BLUE_MUSHED_ROOM = "Yes, some goop"

DESCRIBE.HEAT_SCALES_ARMOR = "If only I could fit inside."

--StantonStuff DESCRIBE.SKULLFLASK = "Bone head for drinking." DESCRIBE.SKULLFLASK_EMPTY = "What? No more?" DESCRIBE.STANTON_SHADOW_TONIC = "Slimey black drink" DESCRIBE.STANTON_SHADOW_TONIC_FANCY = DESCRIBE.STANTON_SHADOW_TONIC DESCRIBE.STANTON = "You're alive. Welcome back?" ANNOUNCE.ANNOUNCE_ATTACH_BUFF_HYPERCOURAGE = "Finally, nothing will stop me!" ANNOUNCE.ANNOUNCE_DETACH_BUFF_HYPERCOURAGE = "Oh." --StantonStuff

--Night Terror Masks DESCRIBE.HAT_BAGMASK = "This is stupid." DESCRIBE.HAT_BLACKCATMASK = "I can use this to decieve those stupid cats!" DESCRIBE.HAT_CLOWNMASK = "I do not undetstand this." DESCRIBE.HAT_WATHOMMASK = "I saw this lobster man once, he spoke in whispers." DESCRIBE.HAT_DEVILMASK = "why is it sticking its tongue at me!" DESCRIBE.HAT_FIENDMASK = "why is it sticking its tongue at me!" DESCRIBE.HAT_GHOSTMASK = "I have seen scarier things..." DESCRIBE.HAT_GLOBMASK = "It is fake slime." DESCRIBE.HAT_HOCKEYMASK = "It has many holes in it." DESCRIBE.HAT_JOYOUSMASK = "Haha I feel a buzz with it." DESCRIBE.HAT_MERMMASK = "Where is the smell? that is the best part." DESCRIBE.HAT_OOZEMASK = "It is fake slime." DESCRIBE.HAT_ORANGECATMASK = "I can use this to decieve those stupid cats!" DESCRIBE.HAT_PHANTOMMASK = "I have seen scarier things..." DESCRIBE.HAT_PIGMASK = "Ha ha ha, it is so ugly!" DESCRIBE.HAT_PUMPGOREMASK = "Why do you keep giving them faces." DESCRIBE.HAT_REDSKULLMASK = "It is not real bones But I will chew it anyways." DESCRIBE.HAT_SKULLMASK = "It is not real bones But I will chew it anyways." DESCRIBE.HAT_SPECTREMASK = "I have seen scarier things..." DESCRIBE.HAT_WHITECATMASK = "I can use this to decieve those stupid cats" DESCRIBE.HAT_TECHNOMASK = "It is not real, So I like it more." DESCRIBE.HAT_MANDRAKEMASK = "This is a very strange face." DESCRIBE.HAT_OPOSSUMMASK = "It is a rat but wrong." DESCRIBE.RNE_GOODIEBAG = "Yes, I deserve all the goods inside."

DESCRIBE.ARMORLAVAE = DESCRIBE.LAVAE

DESCRIBE.THEATERCORN = "Ooh, it is funny to eat and laugh, hahaha!" DESCRIBE.DEERCLOPS_BARRIER = "I am Trapped! No!"


DESCRIBE.MOONMAW_DRAGONFLY = "AaAAH!! WHAT ARE YOU!" DESCRIBE.MOONMAW_LAVAE = "Spinning, spinning. Spinning..." DESCRIBE.SNAPPERTURTLE = "ummm, I am not here, do not pay attention to me." DESCRIBE.SNAPPERTURTLEBABY = "I'll pick it up and throw it!" DESCRIBE.SNAPPERTURTLENEST = "I do not like my nest near water, so that is not mine." DESCRIBE.GLASS_SCALES = "I like how it lights up like that!" DESCRIBE.MOONGLASS_GEODE = "Full of Light." DESCRIBE.ARMOR_GLASSMAIL = "I am the glass killer!" DESCRIBE.ARMOR_GLASSMAIL_SHARDS = "Cut Cut Cut, And slice." DESCRIBE.MOONMAW_GLASSSHARDS_RING = DESCRIBE.ARMOR_GLASSMAIL_SHARDS DESCRIBE.MOONMAW_GLASSSHARDS = DESCRIBE.ARMOR_GLASSMAIL_SHARDS DESCRIBE.MOONMAW_LAVAE_RING = DESCRIBE.MOONMAW_LAVAE

DESCRIBE.MUTATOR_TRAPDOOR = DESCRIBE.MUTATOR_WARRIOR

DESCRIBE.WOODPECKER = "Why are you banging your head, stupid." DESCRIBE.SNOTROAST = "full of delicious nose slime." ANNOUNCE.ANNOUNCE_ATTACH_BUFF_LARGEHUNGERSLOW = "Ah, yes, so full." ANNOUNCE.ANNOUNCE_DETACH_BUFF_LARGEHUNGERSLOW = "I wish I had some food now." DESCRIBE.BOOK_RAIN_UM = "Cloudy with a chance of rain." DESCRIBE.FLORAL_BANDAGE = "I should just eat it." DESCRIBE.DORMANT_RAIN_HORN = "It is salty." DESCRIBE.RAIN_HORN = "Is it full of clouds?" DESCRIBE.DRIFTWOODFISHINGROD = "Why do they like this one more?"

ANNOUNCE.ANNOUNCE_NORATBURROWS = "Smells, lonely around here."


ANNOUNCE.ANNOUNCE_RATSNIFFER_ITEMS = { LEVEL_1 = "It's starting to feel like home!", } ANNOUNCE.ANNOUNCE_RATSNIFFER_FOOD = { LEVEL_1 = "It's starting to smell like home!", } ANNOUNCE.ANNOUNCE_RATSNIFFER_BURROWS = { LEVEL_1 = "Ahaha, more friends are coming!", }

DESCRIBE.PIED_RAT = "Give me that, you're playing it wrong." DESCRIBE.PIED_PIPER_FLUTE = "I love to play songs!" DESCRIBE.UNCOMPROMISING_PACKRAT = "I taught them to wear that."

ANNOUNCE.ANNOUNCE_PORTABLEBOAT_SINK = "No! I do not want to get my fur wet!"

ACTIONFAIL.CHARGE_FROM = { NOT_ENOUGH_CHARGE = "The Stupid Machine is broken!", CHARGE_FULL = "Work! Oh wait, it is full.", } ANNOUNCE.ANNOUNCE_CHARGE_SUCCESS_INSULATED = "What is yours is mine as well." ANNOUNCE.ANNOUNCE_CHARGE_SUCCESS_ELECTROCUTED = "SQUEAK!!!"


UNDER THE WEATHER

DESCRIBE.WINONA_TOOLBOX = "Let me see what is in there." ACTIONFAIL.WINONATOOLBOX = "It is mine I tell you! Mine!" DESCRIBE.WINONA_CATAPULT_ITEM = "Funny little machine!" DESCRIBE.WINONA_SPOTLIGHT_ITEM = "Funny little machine!" DESCRIBE.WINONA_BATTERY_LOW_ITEM = "Funny little machine!" DESCRIBE.WINONA_BATTERY_HIGH_ITEM = "Funny little machine!" DESCRIBE.POWERCELL = "I feel I should chew on this." DESCRIBE.WINONA_UPGRADEKIT_ELECTRICAL = "Thing with wires to put on other things." DESCRIBE.MINERHAT_ELECTRICAL = "It is all wired up now." DESCRIBE.OCEAN_SPEAKER = "loud terrible thing."

DESCRIBE.OCUPUS_BEAK = "Some clacky piece, I think it is a mouth. But it is mine now." DESCRIBE.OCUPUS_TENTACLE = "It is stretchy and delicious!" DESCRIBE.OCUPUS_TENTACLE_EYE = "Huh, the eye is chewy I thought it would be gooey." DESCRIBE.OCUPUS_TENTACLE_COOKED = "I like to chew on it."

DESCRIBE.ARMOR_REED_UM = "It is tied up together." DESCRIBE.ARMOR_SHARKSUIT_UM = "Wearing it does not make me feel safer, just cold and weird." DESCRIBE.ROCKJAWLEATHER = "Cold and bumpy to touch."

DESCRIBE.EYEOFTERROR_MINI_ALLY = DESCRIBE.EYEOFTERROR_MINI DESCRIBE.STUFFED_PEEPER_POPPERS = "Little gooey bits I love these!" DESCRIBE.UM_DEVILED_EGGS = "Yummy eggs, they smell good!" DESCRIBE.LUSH_ENTRANCE = "Just another hole. Actually I have not seen this one before." DESCRIBE.CRITTER_FIGGY = "I do not like little beetles following me around." DESCRIBE.GIANT_TREE_BIRDNEST = "It seems they came to me!"

DESCRIBE.SLUDGE = "This has an interesting fragance to it, I like." DESCRIBE.SLUDGE_OIL = "The scent is most powerful. Too powerful, I do not like it!" DESCRIBE.SLUDGE_SACK = "Slimey gooey carrier, It is my style." DESCRIBE.CANNONBALL_SLUDGE_ITEM = "The sludge, It is a rock now." DESCRIBE.BOAT_BUMPER_SLUDGE = "Yes, very nice." DESCRIBE.BOAT_BUMBER_SLUDGE_KIT = "My boat will smell most interesting." DESCRIBE.BOATPATCH_SLUDGE = "I want it, But I do not want boat holes." DESCRIBE.UM_COPPER_PIPE = "Licking this is very tasty." DESCRIBE.BRINE_BALM = "I am not hurting myself to help myself." DESCRIBE.UNCOMPROMISING_FISHINGNET = "I will steal everything I want now with this." DESCRIBE.UM_AMBER = "Is it a jewel?" DESCRIBE.UM_BEEGUN = "They are my bees now! I do not want to shoot them!" DESCRIBE.BULLETBEE = DESCRIBE.KILLERBEE DESCRIBE.CHERRYBULLETBEE = DESCRIBE.KILLERBEE DESCRIBE.SUNKENCHEST_ROYAL_RANDOM = "I need more rats to bring this back to my hole." DESCRIBE.STEERINGWHEEL_COPPER = "Yes, Keep spinning, and spinning..." DESCRIBE.STEERINGWHEEL_COPPER_ITEM = "It is machine-like." DESCRIBE.BOAT_BUMPER_COPPER = "You bump me? I bump you!" DESCRIBE.BOAT_BUMPER_COPPER_KIT = "Very sturdy!" DESCRIBE.UM_DREAMCATCHER = "Give me my dream back. It is mine!" DESCRIBE.UM_BRINEISHMOSS = "I have eaten enough moss to know how it tastes." DESCRIBE.UM_COALESCED_NIGHTMARE = "I do not want... this..." DESCRIBE.SLUDGE_CORK = "I do not like plugging holes." DESCRIBE.SLUDGESTACK = "Oooh new smells!" DESCRIBE.SPECTER_SHIPWRECK = "Ha ha! Someone crashed their boat!"

DESCRIBE.UNCOMPROMISING_HARPOON = "Why would I want to throw it? This is mine now." DESCRIBE.UNCOMPROMISING_HARPOON_HEAVY = "Why would I want to throw it? This is mine now." DESCRIBE.UNCOMPROMISING_HARPOONREEL = "" DESCRIBE.UM_MAGNERANG = "Why would I want to throw it? This is mine now." DESCRIBE.UM_MAGNERANGREEL = "It is trying to take things?" DESCRIBE.SIREN_THRONE = "I think it is a seat? What are those things on it, I want them." DESCRIBE.LAVASPIT_SLUDGE = "Too hot!"

DESCRIBE.UM_BEEGUARD_SHOOTER = DESCRIBE.BEEGUARD DESCRIBE.UM_BEEGUARD_SEEKER = DESCRIBE.BEEGUARD DESCRIBE.UM_BEEGUARD_BLOCKER = "Let me pass!"

DESCRIBE.PORTABLEBOAT_ITEM = "I want to chew hole in it." DESCRIBE.MASTUPGRADE_WINDTURBINE_ITEM = "Yes, I like the spinning."

DESCRIBE.WIXIE_PIANO = "I like tipping and tapping the keys So it makes the noises." DESCRIBE.WIXIE_CLOCK = "I did not break it!" DESCRIBE.WIXIE_WARDROBE = "What's inside? Show me!" DESCRIBE.CHARLES_T_HORSE = "Greasy and chewy." DESCRIBE.THE_REAL_CHARLES_T_HORSE = "Some kind of chewing stick?"

DESCRIBE.UM_ORNAMENT_OPOSSUM = "*Hiss!* You are not real!" DESCRIBE.UM_ORNAMENT_RAT = "You are fake family!"

DESCRIBE.TRINKET_WATHOM1 = "Oh! that is where It went."

Vanilla quotes

ACTIONFAIL = {

 APPRAISE =
 {

NOTNOW = "You're wasting my time.",

 },
 REPAIR =
 {

WRONGPIECE = "It does not go in.",

 },
 BUILD =
 {

MOUNTED = "I'm not falling off for that!", HASPET = "I have a creature, I don't need more!", TICOON = "They might KILL me together if I get another.",

 },

SHAVE = { AWAKEBEEFALO = "Beasts like that know what I want.", GENERIC = "He is smooth.", NOBITS = "No more.", REFUSE = "only_used_by_woodie", SOMEONEELSESBEEFALO = "I don't think I should, I want to, but I can't.", }, STORE = { GENERIC = "I should empty it.", NOTALLOWED = "No no no.", INUSE = "Don't keep ME waiting.", NOTMASTERCHEF = "He'll slap my fingers again...", },

 CONSTRUCT =
 {

INUSE = "Get off so I can use it.", NOTALLOWED = "Wrong, I hate it.", EMPTY = "Missing... Something.", MISMATCH = "This is wrong, built by idiots!",

 },

RUMMAGE = { GENERIC = "I can't do that.", INUSE = "Hey let me have a peek.", NOTMASTERCHEF = "He'll slap my fingers again...", }, UNLOCK =

 {
 	WRONGKEY = "I think I have the right one... Somewhere.",
 },

USEKLAUSSACKKEY =

 {
 	WRONGKEY = "Bad thing.",
 	KLAUS = "The Claws-Man is here!!",

QUAGMIRE_WRONGKEY = "Bad thing.",

 },

ACTIVATE = { LOCKED_GATE = "Broken.", HOSTBUSY = "Everyone wastes my time here.", CARNIVAL_HOST_HERE = "Where is Mr.Beaky.", NOCARNIVAL = "They're gone, I hope it stays like that.", EMPTY_CATCOONDEN = "Someone stole it before I could!", KITCOON_HIDEANDSEEK_NOT_ENOUGH_HIDERS = "So bad at hiding, haha.", KITCOON_HIDEANDSEEK_NOT_ENOUGH_HIDING_SPOTS = "I guess we can't play, Oh well. ha.", KITCOON_HIDEANDSEEK_ONE_GAME_PER_DAY = "I'm tired of looking for UGLY creatures.", },

 COOK =
 {

GENERIC = "Nope.", INUSE = "I was going to do it first.", TOOFAR = "Come to ME!",

 },
 START_CARRAT_RACE =
 {

NO_RACERS = "I am not a going to do it.",

 },

DISMANTLE = { COOKING = "Hey, make me food.", INUSE = "I am waiting...", NOTEMPTY = "Full of slime.",

 },
 FISH_OCEAN =

{ TOODEEP = "Flimsy rod is too good for the ocean.", },

 OCEAN_FISHING_POND =

{ WRONGGEAR = "It can't fish in stinky ponds.", },

 --wickerbottom specific action
 READ =
 {

GENERIC = "only_used_by_wickerbottom", NOBIRDS = "only_used_by_wickerbottom",

 },
 GIVE =
 {

GENERIC = "Keeping it! haha!", DEAD = "Don't want this anyways?", SLEEPING = "Hey! I have this.. Thing..", BUSY = "Here....", ABIGAILHEART = "Dead-dead.", GHOSTHEART = "You want it! Dont you!", NOTGEM = "I can keep smashing it until it works!", WRONGGEM = "Bad.", NOTSTAFF = "I can keep smashing it until it works!", MUSHROOMFARM_NEEDSSHROOM = "It smells like mushrooms, Maybe I need those.", MUSHROOMFARM_NEEDSLOG = "Hmmm it is missing something...", MUSHROOMFARM_NOMOONALLOWED = "I don't want these growing here.", SLOTFULL = "No room. I should make some.", FOODFULL = "I want what is in there!", NOTDISH = "What? it's food to me.", DUPLICATE = "I knew that!", NOTSCULPTABLE = "I can sculpt anything with mud.", NOTATRIUMKEY = "Fit stupid thing!", CANTSHADOWREVIVE = "Work already!", WRONGSHADOWFORM = "WHO did this wrong.", NOMOON = "That dumb Round thing at night should be out.", PIGKINGGAME_MESSY = "I like things how they are.", PIGKINGGAME_DANGER = "Monsters are coming now!", PIGKINGGAME_TOOLATE = "Bored now.", CARNIVALGAME_INVALID_ITEM = "I need the loot here to play.", CARNIVALGAME_ALREADY_PLAYING = "Busy with meaningless thing.", SPIDERNOHAT = "Something is wrong with it.", TERRARIUM_REFUSE = "Hit it until it works!", TERRARIUM_COOLDOWN = "Broken thing, Smash it to get in.",

 },
 GIVETOPLAYER =
 {

FULL = "I guess you don't want it.", DEAD = "Hah, it was always mine!", SLEEPING = "Nice pockets.", BUSY = "Hurry up, Stupid.",

 },
 GIVEALLTOPLAYER =
 {

FULL = "Give me your things!", DEAD = "Oh well. It is mine now.", SLEEPING = "Don't wake up. This is mine.", BUSY = "Hey, you don't want this right?",

 },
 WRITE =
 {

GENERIC = "Blegh. Whoever wrote this did terrible!", INUSE = "Don't write bad about me!",

 },
 DRAW =
 {

NOIMAGE = "I need a thingy to uh.. look at.. Drawing is easy!",

 },
 CHANGEIN =
 {

GENERIC = "Not in style.", BURNING = "Ha-Ha, they will stay ugly!", INUSE = "Occupied by an idiot.", NOTENOUGHHAIR = "They are too ugly.", NOOCCUPANT = "Not working.",

 },
 ATTUNE =
 {

NOHEALTH = "No no, I don't feel right...",

 },
 MOUNT =
 {

TARGETINCOMBAT = "It is too angry and I am too close!", INUSE = "Get off! It is my turn.",

 },
 SADDLE =
 {

TARGETINCOMBAT = "It is moving too much, I can't put it on.",

 },
 TEACH =
 {

--Recipes/Teacher KNOWN = "I already know that one.", CANTLEARN = "I can't learn that one.",

--MapRecorder/MapExplorer WRONGWORLD = "It is blank.",

--MapSpotRevealer/messagebottle MESSAGEBOTTLEMANAGER_NOT_FOUND = "The pictures do not match with this place.",--Likely trying to read messagebottle treasure map in caves

 },
 WRAPBUNDLE =
 {

EMPTY = "I must fill it with treats.",

 },
 PICKUP =
 {

RESTRICTION = "I am not allowed to steal this.", INUSE = "Give it to me now!", NOTMINE_SPIDER = "only_used_by_webber", NOTMINE_YOTC = {

"I don't know you.",
"You are a fake family.",

}, NO_HEAVY_LIFTING = "only_used_by_wanda",

 },
 SLAUGHTER =
 {

TOOFAR = "I am bored now anyways.",

 },
 REPLATE =
 {

MISMATCH = "It needs another type of dish.", SAMEDISH = "I only need to use one dish.",

 },
 SAIL =
 {
 	REPAIR = "Not broken.",
 },
 ROW_FAIL =
 {

BAD_TIMING0 = "Gah!", BAD_TIMING1 = "Work Paddle!", BAD_TIMING2 = "I don't want to be wet!",

 },
 LOWER_SAIL_FAIL =
 {

"Oopsie!", "My claw slipped.", "Not my fault!",

 },
 BATHBOMB =
 {

GLASSED = "This is why I did not want to be in there.", ALREADY_BOMBED = "It is already bubbling.",

 },

GIVE_TACKLESKETCH = { DUPLICATE = "That is too many.", }, COMPARE_WEIGHABLE = { FISH_TOO_SMALL = "It has no meat!", OVERSIZEDVEGGIES_TOO_SMALL = "It weighs a lot. A lot less.", },

 BEGIN_QUEST =
 {

ONEGHOST = "only_used_by_wendy",

 },

TELLSTORY = { GENERIC = "only_used_by_walter", NOT_NIGHT = "only_used_by_walter", NO_FIRE = "only_used_by_walter", },

 SING_FAIL =
 {

SAMESONG = "only_used_by_wathgrithr",

 },
 PLANTREGISTRY_RESEARCH_FAIL =
 {

GENERIC = "I do not care about that.", FERTILIZER = "I do not care about that.",

 },
 FILL_OCEAN =
 {

UNSUITABLE_FOR_PLANTS = "This water will only make them more thirsty.",

 },
 POUR_WATER =
 {

OUT_OF_WATER = "Where is the water?",

 },
 POUR_WATER_GROUNDTILE =
 {

OUT_OF_WATER = "Where is the water?",

 },
 USEITEMON =
 {

--GENERIC = "I can't use this on that!",

--construction is PREFABNAME_REASON BEEF_BELL_INVALID_TARGET = "That is stupid!", BEEF_BELL_ALREADY_USED = "It is not mine for some reason.", BEEF_BELL_HAS_BEEF_ALREADY = "Only one can fit inside.",

 },
 HITCHUP =
 {

NEEDBEEF = "I am missing something...", NEEDBEEF_CLOSER = "Come here now, mush!", BEEF_HITCHED = "It is already there.", INMOOD = "It is ready to go up now.",

 },
 MARK =
 {

ALREADY_MARKED = "This one is not mine.", NOT_PARTICIPANT = "I do not want to be a part of this.",

 },
 YOTB_STARTCONTEST =
 {

DOESNTWORK = "Something is not right. Me being here.", ALREADYACTIVE = "That is stupid.",

 },
 YOTB_UNLOCKSKIN =
 {

ALREADYKNOWN = "I already know how to do this.",

 },
 CARNIVALGAME_FEED =
 {

TOO_LATE = "I need to keep moving.",

 },
 HERD_FOLLOWERS =
 {

WEBBERONLY = "Those are not my family.",

 },
 BEDAZZLE =
 {

BURNING = "only_used_by_webber", BURNT = "only_used_by_webber", FROZEN = "only_used_by_webber", ALREADY_BEDAZZLED = "only_used_by_webber",

 },
 UPGRADE = 
 {

BEDAZZLED = "only_used_by_webber",

 },

CAST_POCKETWATCH = { GENERIC = "only_used_by_wanda", REVIVE_FAILED = "only_used_by_wanda", WARP_NO_POINTS_LEFT = "only_used_by_wanda", SHARD_UNAVAILABLE = "only_used_by_wanda", },

 DISMANTLE_POCKETWATCH =
 {

ONCOOLDOWN = "only_used_by_wanda",

 },
 ENTER_GYM =
 {

NOWEIGHT = "only_used_by_wolfang", UNBALANCED = "only_used_by_wolfang", ONFIRE = "only_used_by_wolfang", SMOULDER = "only_used_by_wolfang", HUNGRY = "only_used_by_wolfang", FULL = "only_used_by_wolfang",

 },
},

ACTIONFAIL_GENERIC = "Broke.", ANNOUNCE_BOAT_LEAK = "Plug it!!!", ANNOUNCE_BOAT_SINK = "No, No wait, I can't swim!", ANNOUNCE_DIG_DISEASE_WARNING = "It looks better already.", --removed ANNOUNCE_PICK_DISEASE_WARNING = "Uh, is it supposed to smell like that?", --removed ANNOUNCE_ADVENTUREFAIL = "That will not work!",

ANNOUNCE_MOUNT_LOWHEALTH = "It is looking sad",
--waxwell and wickerbottom specific strings
ANNOUNCE_TOOMANYBIRDS = "only_used_by_waxwell_and_wicker",
ANNOUNCE_WAYTOOMANYBIRDS = "only_used_by_waxwell_and_wicker",
--wolfgang specific
ANNOUNCE_NORMALTOMIGHTY = "only_used_by_wolfang",
ANNOUNCE_NORMALTOWIMPY = "only_used_by_wolfang",
ANNOUNCE_WIMPYTONORMAL = "only_used_by_wolfang",
ANNOUNCE_MIGHTYTONORMAL = "only_used_by_wolfang",
ANNOUNCE_EXITGYM = {
 MIGHTY = "only_used_by_wolfang",
 NORMAL = "only_used_by_wolfang",
 WIMPY = "only_used_by_wolfang",
},

ANNOUNCE_BEES = "BEEEEEEEEEEEEES!!!!", ANNOUNCE_BOOMERANG = "Why did you hit me?!", ANNOUNCE_CHARLIE = "", ANNOUNCE_CHARLIE_ATTACK = "AH! ", ANNOUNCE_CHARLIE_MISSED = "only_used_by_winona", --winona specific ANNOUNCE_COLD = "Ch-ch-ch", ANNOUNCE_HOT = "My fur is greasy... and I need... water...", ANNOUNCE_CRAFTING_FAIL = "That does not work, how stupid.", ANNOUNCE_DEERCLOPS = "Something big! From far away is coming closer...", ANNOUNCE_CAVEIN = "The roof is going to crush me!", ANNOUNCE_ANTLION_SINKHOLE = { "The roof is going to crush me!", "", "", }, ANNOUNCE_ANTLION_TRIBUTE = {

 "Here....",
 "I... do not need this..",
 "Take it. I... Do not need it.",

}, ANNOUNCE_SACREDCHEST_YES = "Gimmie, Gimmie!", ANNOUNCE_SACREDCHEST_NO = "It is broken.",

ANNOUNCE_DUSK = "",
--wx-78 specific
ANNOUNCE_CHARGE = "only_used_by_wx78",

ANNOUNCE_DISCHARGE = "only_used_by_wx78",

ANNOUNCE_EAT = { GENERIC = "", PAINFUL = "Bleaugh!", SPOILED = "Ah, Finally ripe!", STALE = "It has some flavour.", INVALID = "Not in the mood to eat.",

 YUCKY = "No!",
 --Warly specific ANNOUNCE_EAT strings

COOKED = "only_used_by_warly", DRIED = "only_used_by_warly",

 PREPARED = "only_used_by_warly",
 RAW = "only_used_by_warly",

SAME_OLD_1 = "only_used_by_warly", SAME_OLD_2 = "only_used_by_warly", SAME_OLD_3 = "only_used_by_warly", SAME_OLD_4 = "only_used_by_warly",

 SAME_OLD_5 = "only_used_by_warly",

TASTY = "only_used_by_warly",

},
ANNOUNCE_ENCUMBERED =
{
 "It's.... mine...",
 "This... Is... Mine....",
 "I am... going to steal it...",
 "It's mine... Mine... MINE...",
 "My rats... Should be... doing this!",
 "I think... It is slipping...", 
 "Squeak... Squeak...",
 "Squeeeeak...", 
 "Guuuuhhh...",
},
ANNOUNCE_ATRIUM_DESTABILIZING =
{

"I think it's time to leave!", "What's that?!", "It's not safe here.", },

ANNOUNCE_RUINS_RESET = "Evil has returned! AHAHA!",
ANNOUNCE_SNARED = "Gah! Let me go, Stupid!",
ANNOUNCE_SNARED_IVY = "This is not Funny!",
ANNOUNCE_REPELLED = "Keep Hitting.",

ANNOUNCE_ENTER_DARK = "Huh? where did everything go?", ANNOUNCE_ENTER_LIGHT = "My eyes used to work!", ANNOUNCE_FREEDOM = "I'm free! I'm finally free!", ANNOUNCE_HIGHRESEARCH = "I feel not stupid now!", ANNOUNCE_HOUNDS = "They're coming...", ANNOUNCE_WORMS = "I can smell worms coming...", ANNOUNCE_HUNGRY = "How can there be nothing to eat.", ANNOUNCE_HUNT_BEAST_NEARBY = "I tracked you down, stupid animal.", ANNOUNCE_HUNT_LOST_TRAIL = "Where did it go?", ANNOUNCE_HUNT_LOST_TRAIL_SPRING = "Stupid rain. Stupid animal.", ANNOUNCE_INV_FULL = "I NEED ALL THIS.", ANNOUNCE_KNOCKEDOUT = "Ughhh. Where am I?", ANNOUNCE_LOWRESEARCH = "I do not know how to do that.", ANNOUNCE_MOSQUITOS = "I can hear there is buzzing near.",

ANNOUNCE_NOWARDROBEONFIRE = ".",
ANNOUNCE_NODANGERGIFT = ".",
ANNOUNCE_NOMOUNTEDGIFT = ".",

ANNOUNCE_NODANGERSLEEP = "test", ANNOUNCE_NODAYSLEEP = ".", ANNOUNCE_NODAYSLEEP_CAVE = "I am not tired.", ANNOUNCE_NOHUNGERSLEEP = "!", ANNOUNCE_NOSLEEPONFIRE = ".", ANNOUNCE_NODANGERSIESTA = "I!", ANNOUNCE_NONIGHTSIESTA = ".", ANNOUNCE_NONIGHTSIESTA_CAVE = "I.", ANNOUNCE_NOHUNGERSIESTA = "I am not napping now.", ANNOUNCE_NO_TRAP = "I did it!", ANNOUNCE_PECKED = "Stupid thing!", ANNOUNCE_QUAKE = "Something is crumbling!", ANNOUNCE_RESEARCH = "I think this is good.", ANNOUNCE_SHELTER = "I would rather be in my hole.", ANNOUNCE_THORNS = "EEP.", ANNOUNCE_BURNT = "GAAAH!", ANNOUNCE_TORCH_OUT = "Huh? I thougt.. but..", ANNOUNCE_THURIBLE_OUT = "The sour-sweet smell is gone....", ANNOUNCE_FAN_OUT = "The stupid fan fell apart.",

ANNOUNCE_COMPASS_OUT = "It stopped spinning, stupid thing.",

ANNOUNCE_TRAP_WENT_OFF = "What?", ANNOUNCE_UNIMPLEMENTED = "It is not real yet.", ANNOUNCE_WORMHOLE = "I do not want to be eaten again!", ANNOUNCE_TOWNPORTALTELEPORT = "Pleugh! I have sand in my mouth.", ANNOUNCE_CANFIX = "\nMaybe I can stick more things on it!", ANNOUNCE_ACCOMPLISHMENT = "This is the best I have done!", ANNOUNCE_ACCOMPLISHMENT_DONE = "I am satisfied.", ANNOUNCE_INSUFFICIENTFERTILIZER = "It is lacking the right stuff.", ANNOUNCE_TOOL_SLIP = "I dropped it on purpose.", ANNOUNCE_LIGHTNING_DAMAGE_AVOIDED = "Huh? what happened?", ANNOUNCE_TOADESCAPING = "It wants to go smell up somewhere else.", ANNOUNCE_TOADESCAPED = "He has gone to stink another place.",


ANNOUNCE_DAMP = "I do not like being wet.", ANNOUNCE_WET = "All this water is terrible!", ANNOUNCE_WETTER = "", ANNOUNCE_SOAKED = "I am like a big wet rag now..",

ANNOUNCE_WASHED_ASHORE = "Ah! I am alive.",

ANNOUNCE_DESPAWN = "I-I Don't want to go yet!",

ANNOUNCE_BECOMEGHOST = "oOooOooo!!", ANNOUNCE_GHOSTDRAIN = "All these ghosts are annoying.", ANNOUNCE_PETRIFED_TREES = "Did I just hear trees screaming?", ANNOUNCE_KLAUS_ENRAGE = "AH! Time to flee!", ANNOUNCE_KLAUS_UNCHAINED = "Someone re-chain him?!", ANNOUNCE_KLAUS_CALLFORHELP = "What is he doing now?!",

ANNOUNCE_MOONALTAR_MINE = { GLASS_MED = "There's a form trapped inside.", GLASS_LOW = "I've almost got it out.", GLASS_REVEAL = "You're free!", IDOL_MED = "There's a form trapped inside.", IDOL_LOW = "I've almost got it out.", IDOL_REVEAL = "You're free!", SEED_MED = "There's a form trapped inside.", SEED_LOW = "I've almost got it out.", SEED_REVEAL = "You're free!", },

--hallowed nights
ANNOUNCE_SPOOKED = "AaaahH!!",

ANNOUNCE_BRAVERY_POTION = "stupid spooks! I am not afraid.", ANNOUNCE_MOONPOTION_FAILED = "Perhaps I didn't let it steep long enough...",

--winter's feast ANNOUNCE_EATING_NOT_FEASTING = "I should really share this with the others.", ANNOUNCE_WINTERS_FEAST_BUFF = "I'm feeling a surge of holiday spirit!", ANNOUNCE_IS_FEASTING = "Happy Winter's Feast!", ANNOUNCE_WINTERS_FEAST_BUFF_OVER = "The holiday goes by so fast...",

--lavaarena event
ANNOUNCE_REVIVING_CORPSE = "Get up, lazy.",
ANNOUNCE_REVIVED_OTHER_CORPSE = "Hurry, get up faster!",
ANNOUNCE_REVIVED_FROM_CORPSE = "I feel better now.",
ANNOUNCE_FLARE_SEEN = "What is that in the sky?",
ANNOUNCE_OCEAN_SILHOUETTE_INCOMING = "Why is the boat shaking!",
--willow specific

ANNOUNCE_LIGHTFIRE = { "only_used_by_willow",

},
--winona specific
ANNOUNCE_HUNGRY_SLOWBUILD =
{

"only_used_by_winona",

},
ANNOUNCE_HUNGRY_FASTBUILD =
{

"only_used_by_winona",

},
--wormwood specific
ANNOUNCE_KILLEDPLANT =
{
 "only_used_by_wormwood",
},
ANNOUNCE_GROWPLANT =
{
 "only_used_by_wormwood",
},
ANNOUNCE_BLOOMING =
{
 "only_used_by_wormwood",
},
--wortox specfic
ANNOUNCE_SOUL_EMPTY =
{
 "only_used_by_wortox",
},
ANNOUNCE_SOUL_FEW =
{
 "only_used_by_wortox",
},
ANNOUNCE_SOUL_MANY =
{
 "only_used_by_wortox",
},
ANNOUNCE_SOUL_OVERLOAD =
{
 "only_used_by_wortox",
},
--walter specfic

ANNOUNCE_SLINGHSOT_OUT_OF_AMMO = { "only_used_by_walter", "only_used_by_walter", }, ANNOUNCE_STORYTELLING_ABORT_FIREWENTOUT = {

 "only_used_by_walter",

}, ANNOUNCE_STORYTELLING_ABORT_NOT_NIGHT = {

 "only_used_by_walter",

},

--quagmire event
QUAGMIRE_ANNOUNCE_NOTRECIPE = "That is stupid.",
QUAGMIRE_ANNOUNCE_MEALBURNT = "I made delicious slime!",
QUAGMIRE_ANNOUNCE_LOSE = "Uh.. This is not good...",
QUAGMIRE_ANNOUNCE_WIN = "Time to scatter!",
ANNOUNCE_ROYALTY =
{
 "Your majesty.",
 "Your stinkyness.",
 "My liege!",
},
ANNOUNCE_ATTACH_BUFF_ELECTRICATTACK = "I will zap things now! Ha Ha!",
ANNOUNCE_ATTACH_BUFF_ATTACK= "GRaaAhAHaHaHA! Killing time!",
ANNOUNCE_ATTACH_BUFF_PLAYERABSORPTION  = "Hahaha no one will touch me.",
ANNOUNCE_ATTACH_BUFF_WORKEFFECTIVENESS = "I need to start doing things!",
ANNOUNCE_ATTACH_BUFF_MOISTUREIMMUNITY  = "My fur is water-proof.",
ANNOUNCE_ATTACH_BUFF_SLEEPRESISTANCE= "Yes, I am full of energy!",
ANNOUNCE_DETACH_BUFF_ELECTRICATTACK = "Fur still feels... clingy...",
ANNOUNCE_DETACH_BUFF_ATTACK= "My claws need to be sharpened again.",
ANNOUNCE_DETACH_BUFF_PLAYERABSORPTION  = "I feel sore...",
ANNOUNCE_DETACH_BUFF_WORKEFFECTIVENESS = "I could use a rat nap now...",
ANNOUNCE_DETACH_BUFF_MOISTUREIMMUNITY  = "I don't want to be wet again!",
ANNOUNCE_DETACH_BUFF_SLEEPRESISTANCE= "I could use a rat nap now...",

ANNOUNCE_OCEANFISHING_LINESNAP = "Graaaah....", ANNOUNCE_OCEANFISHING_LINETOOLOOSE = "Pull harder!", ANNOUNCE_OCEANFISHING_GOTAWAY = "Stupid fish...", ANNOUNCE_OCEANFISHING_BADCAST = "I threw it wrong.", ANNOUNCE_OCEANFISHING_IDLE_QUOTE = { "I would rather be taking a rat-nap.", "This is so boring.", "Maybe I am not doing it right?", "Are there even fish out here!?", },

ANNOUNCE_WEIGHT = "Weight: {weight}", ANNOUNCE_WEIGHT_HEAVY = "Weight: {weight}\nYes, it is very big.",

ANNOUNCE_WINCH_CLAW_MISS = "I hit nothing!", ANNOUNCE_WINCH_CLAW_NO_ITEM = "These claws are terrible.",

--Wurt announce strings
ANNOUNCE_KINGCREATED = "only_used_by_wurt",
ANNOUNCE_KINGDESTROYED = "only_used_by_wurt",
ANNOUNCE_CANTBUILDHERE_THRONE = "only_used_by_wurt",
ANNOUNCE_CANTBUILDHERE_HOUSE = "only_used_by_wurt",
ANNOUNCE_CANTBUILDHERE_WATCHTOWER = "only_used_by_wurt",
ANNOUNCE_READ_BOOK =
{
 BOOK_SLEEP = "only_used_by_wurt",
 BOOK_BIRDS = "only_used_by_wurt",
 BOOK_TENTACLES =  "only_used_by_wurt",
 BOOK_BRIMSTONE = "only_used_by_wurt",
 BOOK_GARDENING = "only_used_by_wurt",

BOOK_SILVICULTURE = "only_used_by_wurt", BOOK_HORTICULTURE = "only_used_by_wurt",

},
ANNOUNCE_WEAK_RAT = "He has no meat on him!",
ANNOUNCE_CARRAT_START_RACE = "Mush carrot-rats!",
ANNOUNCE_CARRAT_ERROR_WRONG_WAY = {
 "No, no! You're going the wrong way!",
 "Turn around, Stupid!",
},
ANNOUNCE_CARRAT_ERROR_FELL_ASLEEP = "Get up, you're making me look bad.",
ANNOUNCE_CARRAT_ERROR_WALKING = "Hurry up before I step on your tail.",
ANNOUNCE_CARRAT_ERROR_STUNNED = "Stupid fake rat.",
ANNOUNCE_GHOST_QUEST = "only_used_by_wendy",
ANNOUNCE_GHOST_HINT = "only_used_by_wendy",
ANNOUNCE_GHOST_TOY_NEAR = {
 "only_used_by_wendy",
},

ANNOUNCE_SISTURN_FULL = "only_used_by_wendy",

ANNOUNCE_ABIGAIL_DEATH = "only_used_by_wendy",
ANNOUNCE_ABIGAIL_RETRIEVE = "only_used_by_wendy",

ANNOUNCE_ABIGAIL_LOW_HEALTH = "only_used_by_wendy",

ANNOUNCE_ABIGAIL_SUMMON =

{ LEVEL1 = "only_used_by_wendy", LEVEL2 = "only_used_by_wendy", LEVEL3 = "only_used_by_wendy", },

ANNOUNCE_GHOSTLYBOND_LEVELUP =

{ LEVEL2 = "only_used_by_wendy", LEVEL3 = "only_used_by_wendy", },

ANNOUNCE_NOINSPIRATION = "only_used_by_wathgrithr",
ANNOUNCE_BATTLESONG_INSTANT_TAUNT_BUFF = "only_used_by_wathgrithr",
ANNOUNCE_BATTLESONG_INSTANT_PANIC_BUFF = "only_used_by_wathgrithr",
ANNOUNCE_WANDA_YOUNGTONORMAL = "only_used_by_wanda",
ANNOUNCE_WANDA_NORMALTOOLD = "only_used_by_wanda",
ANNOUNCE_WANDA_OLDTONORMAL = "only_used_by_wanda",
ANNOUNCE_WANDA_NORMALTOYOUNG = "only_used_by_wanda",

ANNOUNCE_POCKETWATCH_PORTAL = "My head is still spinning....",

ANNOUNCE_POCKETWATCH_MARK = "only_used_by_wanda", ANNOUNCE_POCKETWATCH_RECALL = "only_used_by_wanda", ANNOUNCE_POCKETWATCH_OPEN_PORTAL = "only_used_by_wanda", ANNOUNCE_POCKETWATCH_OPEN_PORTAL_DIFFERENTSHARD = "only_used_by_wanda",

ANNOUNCE_ARCHIVE_NEW_KNOWLEDGE = "Oooh! I see now!",
ANNOUNCE_ARCHIVE_OLD_KNOWLEDGE = "I already knew that!",
ANNOUNCE_ARCHIVE_NO_POWER = "Stupid thing! It is broken.",
ANNOUNCE_PLANT_RESEARCHED =
{
 "yes, that is precisely what I need to know.",
},
ANNOUNCE_PLANT_RANDOMSEED = "It will grow into... something I think...",
ANNOUNCE_FERTILIZER_RESEARCHED = "I already knew it was good for plants. What else do I need to know?",

ANNOUNCE_FIRENETTLE_TOXIN = { "Oooo... I am so warm...", "Ah! I am pricked!", }, ANNOUNCE_FIRENETTLE_TOXIN_DONE = "The stinging burning is over. Finally.",

ANNOUNCE_TALK_TO_PLANTS = {

 "Grow stupid plant",
 "Get bigger or something!",

"Here I will sing La lala la!",

 "Grow or I will stomp you.",
 "Stupid plant keep growing",

},

ANNOUNCE_KITCOON_HIDEANDSEEK_START = "Now it is time to hide and never look for them.", ANNOUNCE_KITCOON_HIDEANDSEEK_JOIN = "They are hiding. Good!", ANNOUNCE_KITCOON_HIDANDSEEK_FOUND = {
"AH!",
"No! no! Get away!",
"I knew you'd be hiding there!",
"I see you!",
}, ANNOUNCE_KITCOON_HIDANDSEEK_FOUND_ONE_MORE = "Now where's that last one hiding?", ANNOUNCE_KITCOON_HIDANDSEEK_FOUND_LAST_ONE = "I found the last one!", ANNOUNCE_KITCOON_HIDANDSEEK_FOUND_LAST_ONE_TEAM = "{name} found the last one!", ANNOUNCE_KITCOON_HIDANDSEEK_TIME_ALMOST_UP = "These little guys must be getting impatient...", ANNOUNCE_KITCOON_HIDANDSEEK_LOSEGAME = "I guess they don't want to play any more...", ANNOUNCE_KITCOON_HIDANDSEEK_TOOFAR = "They probably wouldn't hide this far away, would they?", ANNOUNCE_KITCOON_HIDANDSEEK_TOOFAR_RETURN = "The kitcoons should be nearby.", ANNOUNCE_KITCOON_FOUND_IN_THE_WILD = "I knew I saw something hiding over here!",

ANNOUNCE_TICOON_START_TRACKING = "He's caught the scent!", ANNOUNCE_TICOON_NOTHING_TO_TRACK = "Looks like he couldn't find anything.", ANNOUNCE_TICOON_WAITING_FOR_LEADER = "I should follow him!", ANNOUNCE_TICOON_GET_LEADER_ATTENTION = "He really wants me to follow him.", ANNOUNCE_TICOON_NEAR_KITCOON = "He must have found something!", ANNOUNCE_TICOON_LOST_KITCOON = "Looks like someone else found what he was looking for.", ANNOUNCE_TICOON_ABANDONED = "I'll find those little guys on my own.", ANNOUNCE_TICOON_DEAD = "Poor guy... Now where was he leading me?",

-- YOTB
ANNOUNCE_CALL_BEEF = "Mush, mush you beast.",
ANNOUNCE_CANTBUILDHERE_YOTB_POST = "It will not work without the beast I clothed.",
ANNOUNCE_YOTB_LEARN_NEW_PATTERN =  "Why must I learn these things.",
-- AE4AE
ANNOUNCE_EYEOFTERROR_ARRIVE = "AAh! What a horrible night!",
ANNOUNCE_EYEOFTERROR_FLYBACK = "",
ANNOUNCE_EYEOFTERROR_FLYAWAY = "Is it gone? it is gone.",
-- PIRATES
ANNOUNCE_CANT_ESCAPE_CURSE = "It is mine now!",
ANNOUNCE_MONKEY_CURSE_1 = "Hmmm, this is not my tail!?",
ANNOUNCE_MONKEY_CURSE_CHANGE = "GaH!!!",
ANNOUNCE_MONKEY_CURSE_CHANGEBACK = "Mmm yes my whiskers! and tail! Lovely!",
ANNOUNCE_PIRATES_ARRIVE = "That shanty can only mean one thing...",

BATTLECRY = { GENERIC = "RAaaaGh!", PIG = "This is Rat-land NOW!!", PREY = "RAaaaGh!", SPIDER = "Get out of here!", SPIDER_WARRIOR = "GraAh! You are no match!", DEER = "RAgH! DiE!", }, COMBAT_QUIT = { GENERIC = "I scared off the stupid beast.", PIG = "Guh, Stupid pig.", PREY = "I can not catch it!", SPIDER = "I will come back with more friends.", SPIDER_WARRIOR = "I will come back with more friends.", },

DESCRIBE = { MULTIPLAYER_PORTAL = "A strange hole. I do not understand it.",

 MULTIPLAYER_PORTAL_MOONROCK = "Mmm! Maybe if I enter it will bring me to cheese world!",
 MOONROCKIDOL = "A little one eye guy.",
 CONSTRUCTION_PLANS = "Plans for something most decietful.",
 ANTLION =
 {

GENERIC = "What are you? Some kind of sand beetle?", VERYHAPPY = "It ate my things and it is happy now...", UNHAPPY = "You are not getting any of my loot.",

 },
 ANTLIONTRINKET = "Very collectable, I must have more.",
 SANDSPIKE = "GAH! It is coarse and sharp!",
 SANDBLOCK = "Hey, let me out!",
 GLASSSPIKE = "It is sharp! And very stealable.",
 GLASSBLOCK = "I like this shiny tower. It is mine now.",
 ABIGAIL_FLOWER =
 {

GENERIC ="Some stupid flower, I should eat it.", LEVEL1 = "", LEVEL2 = ".", LEVEL3 = "",

-- deprecated LONG = "It hurts my soul to look at that thing.", MEDIUM = "It's giving me the creeps.", SOON = "Something is up with that flower!", HAUNTED_POCKET = "I don't think I should hang on to this.", HAUNTED_GROUND = "I'd die to find out what it does.",

 },
 BALLOONS_EMPTY = "These are worth stealing.",
 BALLOON = "It is shaped like a creature how is that?",

BALLOONPARTY = "Popping things does make me happy...", BALLOONSPEED =

 {

DEFLATED = "Huh? Where did the hole go.", GENERIC = "It has a hole I like it.",

 },

BALLOONVEST = "The colours are ugly.", BALLOONHAT = "I will not wear this, it will make me look stupid.",

 BERNIE_INACTIVE =
 {

BROKEN = "ha, no more.", GENERIC = "Fuzzy somewhat. mostly ash actually.",

 },
 BERNIE_ACTIVE = "How is he doing that?",
 BERNIE_BIG = "I will rip him apart if he turns on me.",
 BOOKSTATION = "I write with my nails, I do not care about this.",
 BOOK_BIRDS = "I like the birds inside.",
 BOOK_TENTACLES = "Paper in stacks.",
 BOOK_GARDENING = "Huh, I don't know what it means.",

BOOK_SILVICULTURE = "This is about dirt I think.", BOOK_HORTICULTURE = "Huh, I don't know what it means.",

 BOOK_SLEEP = "Paper in stacks.",
 BOOK_BRIMSTONE = "Yes, very good, I can't read.",
 BOOK_FISH = "I want to eat afish now.",
 BOOK_FIRE = "Yes, it will suck up all the fire!",
 BOOK_WEB = "Cob webs can be tasty too.",
 BOOK_TEMPERATURE = "Paper about boring weather.",
 BOOK_LIGHT = "I do not like bright light.",
 BOOK_RAIN = "Yes, no more rain now.",
 BOOK_MOON = "This stupid book, it is not about cheese.",
 BOOK_BEES = "These pages they are very sticky.",
 
 BOOK_HORTICULTURE_UPGRADED = "It is dirtier I suppose.",
 BOOK_RESEARCH_STATION = "I am not stupid, I will figure it out.",
 BOOK_LIGHT_UPGRADED = "I do not like bright light.",
 FIREPEN = "Fire is not good for writing I think.",
Such is life.
For suspension-based cookery.

Winky, examining some gorge stuff or smth idk.

Other Players

Wilson Portrait.pngWilson

  • Wilson.pngGeneric- "No! I will not let you experiment on me."
  • Spear.pngAttacker- "Stabbing is not a good experiment."
  • Skeleton.pngMurderer- "He has killing down to a science."
  • Telltale Heart.pngReviver- "I suppose you are not so bad, %s."
  • Ghost.pngGhost- "Now you're my lab rat, Hehe."
  • Fire Willow.pngFirestarter- "You should stop doing fire experiments, %s."

Willow Portrait.pngWillow

  • Willow.pngGeneric- "Missy burning girl."
  • Spear.pngAttacker- "You are very shifty, stop hiding."
  • Skeleton.pngMurderer- "You are smiling. You are evil."
  • Telltale Heart.pngReviver- "Thank you, %s, but stop burning things."
  • Ghost.pngGhost- "I might give you a heart, if you ask nicely."
  • Fire Willow.pngFirestarter- "Stop burning everything for once!"

Wolfgang Portrait.pngWolfgang

  • Wolfgang.pngGeneric- "Stop calling me \"Vinky\", there is not a V."
  • Spear.pngAttacker- "Are you afraid of me? You should be."
  • Skeleton.pngMurderer- "Killing me does not exterminate my family!"
  • Telltale Heart.pngReviver- "You are very brave now I think."
  • Ghost.pngGhost- "If you keep running I won't be able to revive you %s."
  • Fire Willow.pngFirestarter- "Maybe you should burn more fat and less stuff."

Wendy Portrait.pngWendy

  • Wendy.pngGeneric- "This one looks broken."
  • Spear.pngAttacker- "You won't exterminate me!"
  • Skeleton.pngMurderer- "%s I do not like being a ghost. Stupid."
  • Telltale Heart.pngReviver- "At least you care about me."
  • Ghost.pngGhost- "Should I? Or do you like being dead."
  • Fire Willow.pngFirestarter- "She is desolate and causing ruin!"

WX-78 Portrait.pngWX-78

  • WX-78.pngGeneric- "%s, you are a metal head."
  • Spear.pngAttacker- "He[sic] has a cold metal heart."
  • Skeleton.pngMurderer- "You do not like me, well I hate you too."
  • Telltale Heart.pngReviver- "This is very nice."
  • Ghost.pngGhost- ""
  • Fire Willow.pngFirestarter- "You are very passionate about destruction."


Wickerbottom Portrait.pngWickerbottom

  • Wickerbottom.pngGeneric- "%s, you know many strange words."
  • Spear.pngAttacker- "You won't exterminate me!"
  • Skeleton.pngMurderer- "%s, I'm going to steal all your books now, you killer."
  • Telltale Heart.pngReviver- "Yes, you are nice. I will not steal your books now."
  • Ghost.pngGhost- "She did not have the right books to live."
  • Fire Willow.pngFirestarter- "Maybe I should start burning books too."

Woodie Portrait.pngWoodie

  • Woodie.pngGeneric- "Tra lala la, Yes, yes I've heard it before."
  • Spear.pngAttacker- "Do you plan on swinging that axe at me?"
  • Skeleton.pngMurderer- "The Woodsman is the real monster!"
  • Telltale Heart.pngReviver- "I'll tell all my family about the good woodsman!"
  • Ghost.pngGhost- "He is a sheet now."
  • Werebeaver.pngWerebeaver- "Stop stealing my look, I should be the only one with teeth like that!"
  • Werebeaver Ghost.pngGhost Werebeaver- "Did you choke on a stump?"
  • Weremoose.pngWeremoose- "The moose man?!?"
  • Weremoose Ghost.pngGhost Weremoose- "Maybe you should not go charging into rocks haha!"
  • Weregoose.pngWeregoose- "Annoying Squaking noisy beast."
  • Weregoose Ghost.pngGhost Weregoose- "At least it is quiet now."
  • Fire Willow.pngFirestarter- "I do not think burning that forest was an accident..."

Wes Portrait.pngWes

  • Wes.pngGeneric- "Do you even talk %s?"
  • Spear.pngAttacker- "You are acting very silent all of a sudden."
  • Skeleton.pngMurderer- "That is a lot of red paint."
  • Telltale Heart.pngReviver- "He is the loving silent type."
  • Ghost.pngGhost- "Ask if you want to be alive again."
  • Fire Willow.pngFirestarter- "He has an invisble torch! I see it!"

Waxwell Portrait.pngMaxwell

  • Waxwell.pngGeneric- "The Shadows have taken him too."
  • Spear.pngAttacker- "You will not take me!"
  • Skeleton.pngMurderer- "He is a dark evil killer!"
  • Telltale Heart.pngReviver- "I will not get your suit filthy!"
  • Ghost.pngGhost- "Even dead you still have a nice suit."
  • Fire Willow.pngFirestarter- "Why are you burning the world you helped make?"

Wigfrid Portrait.pngWigfrid

  • Wigfrid.pngGeneric- "You are very loud %s."
  • Spear.pngAttacker- "You won't exterminate me!"
  • Skeleton.pngMurderer- "I will always come back to taunt you."
  • Telltale Heart.pngReviver- "I am warrior like her now. I think."
  • Ghost.pngGhost- "You should get back into doing your thing."
  • Fire Willow.pngFirestarter- "She is a pillager!"

Webber Portrait.pngWebber

  • Webber.pngGeneric- "We are not related, leave me alone, %s"
  • Spear.pngAttacker- "You are petty."
  • Skeleton.pngMurderer- "Rats and Spiders cannot co-exist."
  • Telltale Heart.pngReviver- "we are friends, how about that?"
  • Ghost.pngGhost- "You must sign a treaty, no more rat killing."
  • Fire Willow.pngFirestarter- "Stupid boy stop burning everything!"

Winona Portrait.pngWinona

  • Winona.pngGeneric- "I won't cause a problem, I promise!"
  • Spear.pngAttacker- "Stealing from you was an accident, no need to fight!"
  • Skeleton.pngMurderer- "I see... I am just another rat to you."
  • Telltale Heart.pngReviver- "I will not steal from you, now."
  • Ghost.pngGhost- ""
  • Fire Willow.pngFirestarter- ""

Wortox Portrait.pngWortox

  • Wortox.pngGeneric- "You do not look like you're from around here %s?"
  • Spear.pngAttacker- "You can not steal my soul!"
  • Skeleton.pngMurderer- "Stupid imp, I am back to take your soul!"
  • Telltale Heart.pngReviver- "you were scared white, haha!"
  • Ghost.pngGhost- "Haha, not enough souls for you?"
  • Fire Willow.pngFirestarter- "You stupid imp stop burning everything."

Wormwood Portrait.pngWormwood

  • Wormwood.pngGeneric- "Plants do not talk, %s. Well you do, but you are weird."
  • Spear.pngAttacker- "Stop hitting me, stupid thing!"
  • Skeleton.pngMurderer- "You should've stayed as a plant, I can make that happen!"
  • Telltale Heart.pngReviver- "Strange plant, but it nice, I guess."
  • Ghost.pngGhost- "I did not know a plant can die."
  • Fire Willow.pngFirestarter- "How have you not lit yourself on fire?"

Warly Portrait.pngWarly

  • Warly.pngGeneric- "I don't suppose you have any cheddar on you %s?"
  • Spear.pngAttacker- "I am sorry, I won't pull your hair again!"
  • Skeleton.pngMurderer- "Is rat on the menu then?"
  • Telltale Heart.pngReviver- "He might need my help in the kitchen."
  • Ghost.pngGhost- "If I make you fleshy again, you will make me a chef, no?"
  • Fire Willow.pngFirestarter- "You stink at cooking. I am better."


Wurt Portrait.pngWurt

  • Wurt.pngGeneric- "%s you have a nice stink today, as usual."
  • Spear.pngAttacker- "Claw me and I will claw back!"
  • Skeleton.pngMurderer- "She is slimey and stinky and evil!"
  • Telltale Heart.pngReviver- "%s, we will stink this place together."
  • Ghost.pngGhost- "Still smells fishy."
  • Fire Willow.pngFirestarter- "You have the spark!"

Walter Portrait.pngWalter

  • Walter.pngGeneric- "stop calling me weird names, %s."
  • Spear.pngAttacker- "Watch where you throw things!"
  • Skeleton.pngMurderer- "%s, I will have my revenge!"
  • Telltale Heart.pngReviver- "I will respect you, for now."
  • Ghost.pngGhost- "Aaah... peace and quiet."
  • Fire Willow.pngFirestarter- "Stupid boy, stop burning everything!"


Wanda Portrait.pngWanda

  • Wanda.pngGeneric- "I suppose you like to hoard clocks."
  • Spear.pngAttacker- "Look at your clocks, and stay away from me."
  • Skeleton.pngMurderer- "So Just because I am not perfect, I am your next target?"
  • Telltale Heart.pngReviver- "she needs me around, maybe?"
  • Ghost.pngGhost- "Is dying a time thing."
  • Fire Willow.pngFirestarter- "You have time to burn things, I see..."

Wonkey Portrait.pngWonkey

  • Wonkey.pngGeneric- "You better not take my things..."
  • Spear.pngAttacker- "GragH! Don't touch me! The loot is mine!"
  • Skeleton.pngMurderer- "You! Give me my loot."
  • Telltale Heart.pngReviver- ""
  • Ghost.pngGhost- "you probably died for stealing something."
  • Fire Willow.pngFirestarter- "Stupid, Monkey, stop burning things."

Winky Portrait.pngWinky

  • Winky.pngGeneric- "Do I know you?"
  • Spear.pngAttacker- "%s, keep your stupid claws away from me!"
  • Skeleton.pngMurderer- "%s I see blood in your fur!"
  • Telltale Heart.pngReviver- "We are family now, I guess."
  • Ghost.pngGhost- "You seem familiar, were you part of my pack?"
  • Fire Willow.pngFirestarter- "I can smell the ash on your fur, you stupid."

Wathom Portrait.pngWathom

  • Wathom.pngGeneric- "You are the lobster man! You remember me, dont you?"
  • Spear.pngAttacker- "My family and I know you're a killer!"
  • Skeleton.pngMurderer- "He is on a massacre, I must escape!"
  • Telltale Heart.pngReviver- "I did not know you can do something other than killing."
  • Ghost.pngGhost- "Huh, who killed you?"
  • Fire Willow.pngFirestarter- "%s, You are not very good at burning things, so stop."

Wixie Portrait.pngWixie

  • Wixie.pngGeneric- "Why do you have teeth like me? You are not family."
  • Spear.pngAttacker- "Stop throwing your stupid pebbles at me!"
  • Skeleton.pngMurderer- "I am going to throw rocks at you now, %s!"
  • Telltale Heart.pngReviver- "You are fine, I guess."
  • Ghost.pngGhost- "Did you choke on a little pebble?"
  • Fire Willow.pngFirestarter- "You are burning things now too!? Stop!"

Placeholder.pngOther (Mod Characters)

  • Random Character.pngGeneric- "Hello you nobody!"
  • Spear.pngAttacker- "Aha! You are evil!"
  • Skeleton.pngMurderer- "I know you did it!"
  • Telltale Heart.pngReviver- "You are nice, just don't get handsy."
  • Ghost.pngGhost- "%s died stupidly."
  • Fire Willow.pngFirestarter- "%s is causing destruction!"
New Gameplay Mechanics
Balance Changes Altered BiomesCharacter RebalancesCrock PotFoodItemsMiscellaneousMobs (Boss Reworks) • Plants
Characters WinkyWathomWixie
Weather Giant Tornado • Heatwave • Snowstorm
Seasons No new seasons.
Mechanics CraftingKnockbackNight TerrorsRat RaidsVeteran's Curse
Other Console CommandsMod CompatibilitySet Pieces