Character Rebalances
–Someone, maybe.
The Uncompromising Mode mod makes some adjustments to the Don't Starve Together characters cast with the intention of leveling their power levels into a similar range.
Main changes are the changes directly made to the characters, while
Indirect changes don't come from the character itself, but rather come from other features affecting their gameplay.
Optional changes are toggled off by default and need to be enabled in the mod configuration screen before launching a server.
A lot of the changes are configurable in the mod's settings.
Overall Changes
These apply to all characters:
Favorite Foods no longer give extra hunger, they instead provide a varying amount of sanity between 5-15 based on their stat total.
The Sanity threshold for Insanity for all characters is now 20%, from 15%.
Shadow Creatures will aggro characters with 200 Sanity at 40, instead of 30.
Health and Sanity restoration from food happens over time instead of instantly.
Wilson
Main changes:
Willow
Main changes:
Willow is able to instantly light things on fire during Winter, ignoring the Winter's smoldering system.
Bernie now wards away Shadow Creatures when held.
Indirect changes:
Insanity Changes: as Insanity becomes more difficult, Willow's preexisting equipment and perks provides her more security over other characters.
Wolfgang
Main changes:
Maximum Hunger is increased to 300
Maximum Sanity is reduced to 150
- Wolfgang's form is once again based on his hunger
- Wolfgang is Immune to Knockback when Mighty.
- Mightiness is now a resource used to perform Feats of Strength
Skill Tree changes:
- Wolfgang's skill tree has been expanded and re-arranged.
- Mighty Work decreases the Mightiness cost to instantly harvest resources with a tool, and allows Wolfgang to harvest harder resources with weaker tools at a higher durability cost.
- Coach Wolfgang no longer restores sanity, but can be used while in either normal or mighty form.
- Leg day reduces the cost and cooldown of Mighty Leap, and allows it to deal damage.
- Push the Limits increases maximum mightiness from all sources. And doubles the rate you gain it from the gym.
- Mighty Weapons reduces the Mightiness cost to perform a Mighty Strike
- Faustian Bargain locks Wolfgang into his mighty form while reducing hunger drain and HP.
- Shadow Mastery reduces your base damage down to 1.5x, but gives Wolfgang a ramping effect upto 2.5x damage so long as you continue attacking and don't get hit.
- Monsterous Growth greatly increases Wolfgang's sailing and Fishing capabilities at the cost of partial Mermification.
- Lunar Mastery allows Wolfgang to use Hunger in place of Mightiness to perform feats of strength, allows him to create ice floats by jumping into the ocean, and grants immunity to the Curse of the Moon Quey.
For a complete and more detailed change log please visit Wolfgang.
Wendy
Main changes:
Wendy's damage buff when attacking the same target as Abigail is reduced to 10% from 40%.
Sisturn converts Petals into Mourning Glory when they rot.
Spectral Cure-All crafting recipe changed to 4 Mourning Glory and 50
; originally 3 Mourning Glory and 1 Telltale Heart.
Indirect changes:
Butterflies and
Moon Moths are immune to AoE damage, meaning that Abigail can no longer attack them, even while riled up.
WX-78
Main changes:
Removing Circuits will not waste Charge (
) from the Charge Meter.
The Charge Meter has been completely reworked.
- The number of Circuit Slots have been increased from 6 to 8.
- All Circuits become active when equipped as long as there's at least 1
filled, otherwise, they will all become inactive.
- While equipped and active, Circuits only last for 20 days before breaking.
- WX-78 will have quotes about their "modules overheating" when the Circuits are close to breaking.
- If a Circuit breaks while still equipped, WX-78 will have all of their remaining Circuits removed and lose all Charge.
- If you have at least 1 slot in use, you will lose 1
every 300 seconds.
- Every slot used will decrease this time by 30 seconds.
- While no slots are being used, 1
will be refilled every 30 seconds.
- Every time WX-78 consumes a total of 50
worth of food at any time, the Charge Meter will be refilled by 1
.
- When an electric food is consumed, 6
are filled.
- Sleeping, excluding forced sleep, makes you regenerate 1
every 6 + 2*(amount of occupied Charge Meter slots) seconds.
Most of the Circuits were changed or have new effects.
Damage sources that reduce Maximum Health, such as from Rats or Spore Hounds, aren't applied to WX-78.
Wetness will reduce WX-78's Maximum Health.
Removed healing when struck by Lightning.
Zaspberry and
Zaspberry Parfait count as electric food and refill all of WX-78's Charge.
The Bio Scanalyzer can scan Mobs from Uncompromising Mode for Bio Data.
Circuit | Mobs |
---|---|
![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
![]() |
![]() ![]() |
![]() |
![]() ![]() ![]() ![]() |
Wickerbottom
Main changes:
Other players can use Wickerbottom as a portable science machine.
All books now require the Sanity they cost in order to be used.
Horticulture, Abridged now requires Leafy Meat to craft, instead of 5 Seeds.
Horticulture, Expanded now requires a Tree Jam, instead of a Feather Pencil.
- Buffed to grow 20 plants, instead of 15.
On Tentacles now spawns Sickly Tentacles instead of normal ones.
- Sickly Tentacles have 500 Health, but lose 5 Health every 2.4 seconds. They don't have drops and won't attack players.
Lux Aeterna buffed to last 2 days, instead of 0.5 days.
Lux Aeterna Redux buffed to last 6 days, instead of 2 days.
- Recipe changed to require a Glow Berry, instead of a Feather Pencil.
The Angler's Survival Guide now requires 2 Hardened Slip Bobbers to craft, instead of a 2 Wooden Ball Bobbers.
Lunar Grimoire now transforms and mutates everything in a 4 tile radius.
- Recipe now calls for 2 Moon Rocks and 1 Moth Wings instead of an Iridescent Gem.
- Increased uses to 5, from 3.
Apicultural Note now adds Honey to 20 nearby Bee Boxes. Doesn't work on dusk, night or Winter.
- Recipe now calls for a Honeycomb instead of Honey.
- Increased uses to 5, from 3.
Indirect changes:
- Treeguards now drop Leafy Meat instead of Monster Meat.
- Since sleeping is buffed, Wickerbottom's insomnia may prove slightly more impactful.
Woodie
Main changes:
Indirect changes:
Monster Meat has been swapped with Monster Morsel in a lot of small mobs, making it harder to make idols.
Increased difficulty in Insanity has indirectly made consuming idols and transformations a greater risk.
Tips
Trapdoor Spiders are a good source of big Monster Meat early on. The player can easily kill them using Traps.
Wes
No changes. Maybe...
Maxwell
Main changes:
Reading Wickerbottom's books now require the sanity they cost in order to be used for Maxwell too.
Shadow Pact:
- A 'Pact Maker' appears when Maxwell spawns in. This will allow Maxwell to trade his Codex Umbra for a new permanent playstyle. 'Activating' it will describe the effects.
- 'Shadow Pact Maxwell' loses his spells, takes 20% more damage, but gains a summonable Dark Sword and Night Armor that disappear when unequipped for the cost of Nightmare Fuel, as well as access to pure 'Classic' shadows, which mimic his combat, chopping, and mining.
Wigfrid
Main changes:
Health and sanity on hit effect has been considerably reduced.
Fireproof Falsetto recipe now calls for a Scale instead of Spittlefish
Skill Tree Changes:
Rearranged skill tree.
Bragi's Blessing now increases spear durability instead.
Elding spear costs durability on dash. Can be repaired with lightning.
Battle Rönd uses durability when blocking.
Noble Mount III shares Wigfrid's damage multiplier with the beefalo she's riding.
Shadow Chanteuse increases life and sanity steal, max health and hunger drain. No longer gains inspiration.
Lunar Melodist increases inspiration gain and decreases decay rate. All song effects strengthened on self. Innate life and sanity steal removed.
For a complete and more detailed change log please visit Wigfrid.
Webber
Main changes:
Trapdoor Switcherdoodle can be fed to Spiders to transform them into a Trapdoor Spider.
Nurse Spider healing to Webber is decreased to +5
from +8
.
Indirect changes:
Warly
Main changes:
- Warly's butchering skills yield him one extra resource from Mobs that he murders in his inventory (i.e. if you murder a Bird and it gives a Feather, then you will receive 2 Feathers instead).
- Food memory increased to 3 days; originally 2 days.
- Recovers Sanity and Health from food twice as fast.
Increased stats for eating a new dish.
Decreased stats for repeating dishes.
New Dish |
2nd | 3rd | 4th | 5th | ≥6th | |
---|---|---|---|---|---|---|
![]() |
+0% | -10% | -20% | -35% | -50% | -70% |
![]() |
+20% | -20% | -30% | -45% | -60% | -70% |
Wormwood
Main changes:
- Wormwood takes an additional -5
from digging up plants.
Wormwood's fire damage vulnerability has been increased to +75%; originally +25%.
Wormwood does not cause Pinelings and Birchlings to spawn; however, they will still aggro onto him if already spawned.
Wormwood no longer attracts bees while bloomed.
Skill Tree changes:
Photosynthesis makes Wormwood naturally bloom in Summer, instead of healing in daylight and full bloom.
Growth Spurt I and II grant +5% movement speed during full bloom if your Health is above 90% and 80% respectively, instead of their old effects.
Flower Power makes so Wormwood requires 50% less Bloomness to advance to the next stage (240 instead of 480). Fertilization of Wormwood is still boosted by 30%.
Idea | WormiestWood and Thaumoking | ![]() ![]() |
Code | FourthLess and Atoba Azul | ![]() ![]() |
Art | Unknown | ![]() |
Quotes | Unknown | ![]() |
Winona
Main changes:
Winona's weapon and tool efficiency depends on her Hunger. Above 100 Hunger, weapons and tools will have 100% more uses; however, below 50 Hunger, weapons and tools will have 33% fewer uses.
Winona's work speed depends on her Hunger. Above 100 Hunger, her work speed will be 33% faster; however, below 50 Hunger her work speed will be 50% slower.
Winona will lose some Hunger when doing actions that benefit from her perks.
All Structures can now be dismantled and moved around. Generators will retain their fuel level and catapults will retain their health when moved this way.
All structures are crafted in their item form, similarly too boat kits and equipment.
Winona's Toolbox: crafted with 2 Boards, 4 Gold Nuggets and 2 Trusty Tapes. It serves as a portable storage that has 12 inventory slots akin to the Tackle Box/Spectackler Box; however, only Winona can open it, and it can only hold either tools, dismantled structures, or eligible generator fuels (Nitre or Gems)
Electrical Conversion Kit: crafted with 6 Gold Nuggets, 2 Trusty Tapes and 2 Scrap. Turns Lanterns and Miner Hats into Electrical Versions of themselves, gaining double of their duration and making them capable of being recharged by Generators, Charged Lightning Rods and Energy Cells; however, they also lose the capability of being fueled by other means.
Energy Cell: crafted with a Trusty Tape, a Gold Nugget and 2 Nitre; makes 3 per craft. It serves as a portable non-spoilable method of recharging electrical equipment.
Generators can also be used to recharge electrical equipment (You need to have them equipped to interact with the Generator).
Equipment | Energy Cell | Generators |
---|---|---|
Bug Zapper | +31% | +33% |
Morning Star | +31% | +33% |
Electrical Lantern | +12% | +33% |
Electrical Miner Hat | +12% | +33% |
Winona can overcharge electrical items up to 200% power, increasing their strength and adding new effects.
Overcharged equipment has 2x power drain until reaching 100% power or lower
Equipment | Effect 1 | Effect 2 |
---|---|---|
Bug Zapper | AOE damage now applies hitstun | |
Morning Star | Periodically stuns enemies.
Shadows and Bosses are immune; unless mechanical. |
Deals increased damage to Mechanical enemies |
Electrical Lantern | Increased light radius | |
Electrical Miner Hat | Greatly increased light radius |
Optional changes:
Wortox
Main changes:
The following creatures do not drop Souls:
When using the map to teleport, each soul is worth 50% more individually. (The same number of souls teleport you 35% further than right-clicking would.)
Souls heal one target by 10, and scale down to 5 at minimum, and they heal over time. (At a pace of roughly 2 health every second.)
Being affected by a released soul does not restore Wortox's sanity, and eating a soul depletes 10 sanity.
Optional changes:
- Disabled This setting will disable all Wortox changes.
Wurt
No changes. Yet.
Walter
Main changes:
With the introduction of Wixie, the delinquent, Walter has received a complete rework to his gameplay. He has given up his trusty slingshot in exchange for a command whistle that can be used while right clicking (the whistle does not take up any inventory slots).
- By using the whistle, Walter can command Woby and allied creatures to:
- Sit/Stay
- Pick/Gather items
- Distract/Kite enemies (Woby will not give out any damage while doing so)
- Dig up objects (Big Woby only)
- Chop down trees (Pigmen only)
- As a nature lover, Walter hates to see innocent animals suffer.
- Walter will lose 9 sanity per minute while Woby is starving.
- Walter's sanity will decrease by 1/10 of the damage Woby takes (Woby cannot be killed).
- Walter's sanity will decrease when killing a creature equal to how much naughtiness the creature gives.
- Walter and Woby have received many changes when it comes to food.
- Walter starts with and is able to craft the Jerky Hat that lets him and other players dry foods on the go, with foods drying faster the quicker the player is moving.
- Walter's favorite foods have been expanded to all dried foods, excluding both forms of monster jerky.
- Woby's hunger is increased to a maximum of 110 and can now be seen as a meter to Walter.
- Woby will revert to her small state when her hunger reaches 30% (33); formerly 0%.
- Woby will gain extra hunger points when fed monster jerky and small monster jerky.
- During his time in the constant, Walter has earned his first-aid badge.
- When using healing items, such as the Healing Poultice or Sweetflower Wrap, Walter will receive a 50% healing bonus. This also applies when Walter heals Mobs or other players.
Tent Roll now restores Max HP if below 25% penalty.
- Being a master survivalist, Walter spawns with several items prototyped by default, without needing science to craft. These items are:
- Trap
- Bird Trap
- Fishing Rod
- Healing Salve
- Honey Poultice
- Sweetflower Wrap
- Tillweed Salve
- Rope
- Papyrus
- Walter now has the same follower loyalty bonus that Woodie has.
Wanda
Main changes:
Alarming Clock now deals 51 damage while Young, 68 while Middle-Aged, and 102 while Old.
Second Chance Watch has received several changes:
- It now inflicts Maximum HP Loss.
- Its cooldown was increased to 16 minutes from 4 minutes.
- Its recipe was increased to 3 Time Pieces from 1 Time Piece.
Wanda takes 25% more damage from Shadow Alligned Creatures
New Gameplay Mechanics | |
Balance Changes | Altered Biomes • Character Rebalances • Crock Pot • Food • Items • Miscellaneous • Mobs (Boss Reworks) • Plants |
Characters | Winky • Wathom • Wixie |
Weather | Giant Tornado • Heatwave • Snowstorm |
Seasons | No new seasons. |
Mechanics | Crafting • Knockback • Night Terrors • Rat Raids • Veteran's Curse |
Other | Console Commands • Mod Compatibility • Set Pieces |