Fear The Dark

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The Fear The Dark update is the dark themed update of the uncompromising mod.

Icon Science.pngNew Additions

Special

  • Random Night Events. There are some new items, creatures, and features involved with RNE, but those will remain a surprise!
  • Veteran's Shrine.png Veteran's Shrine. Optional curse that will inflict negative effects on the player. WIP, rewards for taking on the challenge will be added in the future.

Mobs

  • Adult Batilisk.png Adult Batilisks, which will spawn from bat caves and open sinkholes.
  • Scorpion.png Scorpions, which will spawn from the desert.
  • Pollen Mites.png Pollen Mites, Pollen Mite Dens will appear and spread randomly during spring. These bugs will damage you and reduce the time until you sneeze. Vulnerable to fire.
  • Pineling.png Pinelings, It's a semi secret.

World Generation

  • Large ponds will generate in the swamp
  • Rice Plant.png Rice Plants will spawn in the swamp ponds
  • Wide Grass.png Wide Grass may now spawn on Inconspicuous Mounds. They yield 3 grass per harvest.

Food

Icon Science.pngBalance Changes

Items

  • Thulecite Suit.png Thulecite Suit now gives knockback protection, and a 40% sanity aura reduction.
  • Dapper Vest.png Dapper Vest now gives a 40% sanity aura reduction
  • Insulated Pack.png The Insulated Pack is no longer burnable
  • Cookie Cutter Cap.png The Cookie Cutter Cap now reflects 75% of damage taken back at the attacker, and releases 5 damage spikes in an aoe
  • Glass Cutter.png The Glass Cutter now does 12 more damage to shadows (80)
  • Ice Boomerang.png The Ice Boomerang now heals over 20% of its durability when repaired with ice
    • Doubled the Ice Boomerang freeze on hit effect
  • Bone Helm.png Players wearing the bone helm will no longer spawn the Creeping Fear, and are no longer able to be hit by shadow projectiles.
  • Ice Flingomatic.png Ice-Flingomatics now hold 20% more fuel, but lose a small amount of fuel every time they fling ice - Cheese prevention
  • Moggles.png Moggles now act as sandstorm/snowstorm goggles
  • Morning Star.png The Morning Star will no longer break when out of fuel, and can be refueled with the new battery powered fuels. Loses its electricity when out of power.
    • The Morning Star now drains power 50% faster
    • The Morning Star now protects its user from lightning strikes
  • Luxury Fan.png Luxury / Gobbler Fans will now reduce Hayfever by a large amount
  • Air Conditioner.png The Air Conditioner is now a globally unlocked high tier science recipe
    • Reduced Air Conditioner recipe from 3 > 2 Shroom Skin
  • Spore Pack.png Reduced Spore Pack recipe from 2 > 1 Shroom Skin
  • Ham Bat.png Reduced Hambat perish time from 10 days to 8 days, reduced minimum damage from 29.75 (50%) to 14.85 (25%), Hambat can now be eaten by certain mobs, like pigs, hounds, frogs, and spiders
  • Snowball.png Increased the freeze amount from thrown Snowballs
  • Eyebrella.png The Eyebrella now has reduced summer insulation


Mobs

  • Trapdoor Spider.png Trapdoor Spiders have a brand new design!
  • Spider Warrior.png Spider Warriors, and Depth Dwellers will now counter attack when attacked
  • Toadstool.png The Toadstool now only drops Shroom Skins on death (Raised amount dropped to match health based drops)
  • Bee.png Bees, Mosquito's, and the new Scorpions will now reduce a players time until sneezing when attacking
  • Mosquito.png Mosquito's now take on a new look during spring
  • Pig.png Pigmen and Bunnymen refuse to murder their own races, but will still watch companions do so.
  • Abominamole.png Abominamoles now have a snowball belch attack
  • Ancient Guardian.pngThe Ancient Guardian now knocks players back when attacking (helps prevent chain stomps/falling rocks)
  • Pengull.png Pengull's will now only aggressively target players when they are in their ice puddle
  • Clockwork Knight.png Clockworks are now immune to fire
  • Clockwork Bishop.png Clockwork Bishop no longer flees between attacks
  • Dragonfly.png The Raid Boss Dragonfly will now fly away during summer, or if there are bosses nearby - Cheese prevention
  • Frog.png Frogs will now eat food on the ground
  • MacTusk.png Mactusks no longer have increased health
  • Rat.png Rats will now prioritize stealing equippable items.
  • Creeping Fear.png The Creeping Fear will now try to get closer to the player before attacking.
    • The Creeping Fear will no longer spawn if bosses like the Deerclops are nearby.
  • Catcoon.png Catcoons do much more damage to rats
  • Terrorbeak.png Tuned Terror/Nightmare Beak lunge, feels much more fair and balanced
  • Batilisk.png Increase Batilisk health from 50 to 75
  • Dragonfly rage.png Reduced the Wilting Dragonfly's damage by 15%
    • The Wilting Dragonfly no longer knocks players back when attacking
  • Treeguard.png Tree Guards no longer recoil from attacks
  • Krampus.png Krampi no longer have increased health
  • Wobster.png Wobsters will no longer be baited by an empty line
  • Redbird.png Birds now take half damage from Monster Morsels, and will heal 1 monster food damage very day


Food

All changes to dishes took into account these different qualities priorities ranging from top to bottom:

  1. Amount of farmplot foods used in a single dish.
  2. Rarity of farmplot foods used in a dish.
  3. The stats restored by optimally eating their raw ingredients in Uncompromising Mode.
  4. The overall diversity of ingredients used in a dish.
  5. The similarity of a dish's ingredients to another may change the focus of a particular dish (For instance, salsa fresca focuses on Sanity to differentiate from Creamy Potato Puree which focuses on Hunger).

----Rare

  • Creamy Potato Purée.png Creamy Potato Purée hunger buffed from 37.5 Hunger to 100 Hunger. [1] [2] [3] [5]
  • Salsa Fresca.png Salsa fresca Hunger reduced to 25 and Sanity increased to 50. [1] [2] [5]
  • Stuffed Pepper Poppers.pngStuffed Pepper Poppers Hunger increased to 50. [2] [3] [5]

----Uncommon

  • Pumpkin Cookies.png Pumpkin Cookies now restore 40 Hunger 33 Sanity and 15 Health. [3] [4]
  • Stuffed Eggplant.png Stuffed Eggplant now restores 45 Hunger and 15 Health. [3]
  • Asparagus Soup.png Asparagus Soup now restores 25 Hunger 30 Health and 20 Sanity. [3]

----Common

  • Fish Tacos.png Fish Tacos now restore 62.5 Hunger 15 Health and 5 Sanity [4]
  • Vegetable Stinger.png Vegetable Stinger now restores 30 Hunger and 10 Health [4]
  • Ice.png You can no longer cook foods with more than 1 ice/twig, unless its recipe specifically requires you to do so
  • Updated new Trouble Waters foods to match our previous crockpot recipe changes
  • Butterfly Wings.png Butterfly Wings and Scorpion Carapaces now have an "insectoid" food value, which has a hard limit of 1 per crockpot dish


Characters

Walter & Woby

  • Walter can now craft Firecracker Rounds out of nitre. Firecracker rounds will deal 17 damage on hit, and will explode 8 times, dealing 5 damage per explosion.
  • Woby can now be killed, and targeted by a select few hyper aggressive mobs. She will respawn after half a day.
  • Woby can now eat Monster Morsels
  • Woby will run slightly further away from threats
  • Walter has a lower minimum and maximum time till next sneeze after sneezing

Wormwood

  • Wormwood now takes an additional -5 sanity from digging up plants, no more infinite sanity gain from sapling digging/planting, its now equal loss and gain
  • New Wormwood craftable food: Honey Log Roll. Reduces hayfever for all characters, increases hunger, better stats for Wormwood and Woodie
  • Wormwood's Bramble Husk armor will now periodically shoot out spikes when potentially dangerous mobs are nearby, lowered the spikes damage to compensate. The periodic spike shooting will reduce the items durability.
  • Bramble Husk now has double its durability.
  • Wormwood can be effected by Hayfever damagers, such as Pollen Mites, and Bees

Warly

  • Warly now gets bonus stats from eating unique foods. However, his reduced stats per repeat has been increased, and his food memory has gone up from 2 days to 3 days.
  • Added new Warly specific crockpot dish: Zaspberry Parfait. Requires a Zaspberry (found off the new Shock Worm mob), and dairy. Gives a buff to the player that when they are attacked, nearby enemies will be shocked and stunned

Willow

  • Willow will now instantly light things on fire during winter, ignoring the new winter smoldering system
  • Willow's immolation explosion will no longer hit players and basic companions
  • Willow's immolation explosion will no longer destroy structures

Wolfgang

  • Wolfgang now gets knockback resistance when mighty

Wickerbottom

  • Applied horticulture grows wormwood crops by 44%, and regular crops by 66%


Misc

  • Sleeping now halts hayfever
  • Increased minimum and maximum next sneeze time after sneezing
  • Hayfever overlay is a bit more green now
  • Increased warning time when players are close to sneezing
  • Snowstorms moving overlay is 10% more transparent now
  • Acid Rain will increase the spoilage rate of wet items by an additional 30%
  • Snowstorms will now start every 3~ days, and end after about half~ a day. Snowstorms cannot start 2 days before winter ends.
  • Characters will now announce when a snowstorm is close to starting
  • Increased snowpile spawn chance
  • Picking snowpiles without a tool will now damage the player slightly
  • Digging snowpiles with a shovel will sometimes yield snowballs
  • Increased the minimum and maximum time between Toad Rain spawns (TOAD Rain, not Frog Rain)
  • The Antlion will now cause ripples underneath a players boat when trying to spawn sinkholes
  • Reintroduced Cave Overheating. 40% slower overheat time, only goes to the first tier of overheating damage
  • Removed Larvae fissures from summer

Bug Fixes

  • Added Map icons for certain new items
  • Fixed some Action related crashes with mod compatibility
  • Cooking Unagi no longer crashes the game
  • Hayfever should now properly turn off if disabled in the configuration menu
  • Updated new recipes to fit in with our other crockpot changes
  • Multiple Deerclops should no longer spawn on the surface
  • Fixed Trapdoor's readding duplicate components
  • Fixed crash related to the Wilting Dragonfly losing its burning spit target
  • Toadlings, Toads, and Frogs should now all get along
  • Fixed many of the new sounds from being too loud, and heard too far away
  • Birds now must digest food before being taken out of the cage or being fed more
  • Surf N Turf now has a maximum limit of 1 Monster Meat
  • Using looping emotes should no longer skip the sneeze animation
  • Wortox now correctly shows his health nerf on the character selection screen
  • The Ancient Guardian's boulder attack will now only target living players
  • The Dread Eye's mini Shadow Eyes will now be more transparent based on sanity
  • Reloading a world after killing the Bee Queen will no longer reset hayfever - Keep in mind you can still sneeze when getting hit by Bees, Mosquitos, Etc.
  • Wormwood and Willow should no properly become flammable when reviving
  • Added new map icons for various new items
  • Monster Morsels no longer defy gravity when on a drying rack
  • Fixed issue where rat burrows would duplicate when a world is loaded, and would disappear after duplicating if loaded again. Caused infinite rats.
  • Snowstorms will now properly save and restart when restarting a server
  • The Mother Goose will now drop jumbo drumsticks if Feast and Famine is enabled
  • Hounds will no longer aggressively leave their mounds if they transform under a full moon
  • Fixed issue when restarting a server at 0 sanity
  • Removed monster meat drop from catcoons
  • Dread Eye's now properly fade with sanity
  • Monster Morsels will no longer defy gravity when being dried

Placeholder.png Trivia

  • The update poster was made by Anomen.

Blueprint.png Gallery