Hooded Forest/Update

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Glommer.png See also: Hooded Forest/Biome


The Hooded Forest Update is the "Brand new Surface Biome" themed update of the uncompromising mod. This update's focus is on adding an entirely new biome to the surface, full to the brim with new mobs, new resources, and a new boss. It's most relevant change and main feature is the inclusion of a brand new biome, the Hooded Forest, which adds a plethora of new life and changes to the game.

Certain creatures, like the Koalefant also get updated with new abilities to make combat more interesting and engaging, while also making it more difficult. All for a taste of what's to come in the Combat Update.

Some items even received buffs to make them more relevant and impactful to gameplay.

Icon Science.pngNew Additions[edit | edit source]

Special[edit | edit source]

Mobs[edit | edit source]

  • Aphid.pngAphid is a neutral mob found in the Hooded Forest, they spawn from Large Ferns and Infested Giant Redwood trees. They have a tendency to eat anything.
  • Fruit Bat.pngFruit Bat is a neutral mob found in the Hooded Forest, it lives in Pitcher Plants and eats bugs.
  • Snapdragon.pngSnapdragon is a neutral mob found in the Hooded Forest, that can be given veggies in return for Dragon Fruit seeds or Whisper Pods.

Boss[edit | edit source]

  • Hooded Widow.pngHooded Widow is a dangerous new boss located in the Hooded forest. She has two unique drops.
    • Widow's Claw.pngWidow's Claw is a High damage melee weapon that can be used to open Silky Cocoons.
    • Widow's Head.pngWidow's Head is an item similar to moggles but spoils instead.

World Generation[edit | edit source]

Hooded Forest[edit | edit source]

  • The Hooded Forest is a new biome that spawns in the world. it adds new plants and mobs, as well as a mechanic similar to the sandstorm, the canopy prevents burnable objects from smoldering.
    • Boomberry Plant Old.pngBoomberry Root is a plant that can act as a trap and requires a shovel to collect the Boomberry.
    • Giant Redwood.pngGiant Redwood is a large humongous tree that can be chopped for multiple resources
    • Large Fern.pngLarge Fern provide a new and renewable way to collect foliage.
    • Pitcher Plant.pngPitcher Plant is the home of Fruit Bat, and will produce honey after Fruit Bats have eaten bugs.
    • Silky Cocoon 1 Build.pngSilky Cocoon 2 Build.pngSilky Cocoon 3 Build.pngSilky Cocoon are the victims of the Hooded Widow and contain mobs. It can be opened with the Widow's Claw.

Swamp[edit | edit source]

  • Marsh Bush.pngMarsh Bush a new plant that spawns commonly in the swamp. It's just decoration.

Food[edit | edit source]

  • Boomberry.pngBoomberry a new veggie food item, it's very juicy.

Crockpot recipes[edit | edit source]

  • Boomberry Pancakes.pngBoomberry Pancakes. Requires two Boomberries, two Eggs and Restores a great amount of hunger.
  • Beefalo Wings.pngBeefalo Wings. Requires a Beefalo Horn, Batilisk Wings and a pepper providing a filling dish Granting immunity to knockback.
  • Steamed Hams.pngSteamed Hams. Requires Foliage, Meat, Veggie, and 1 Filler. We heard you, Freddo.
  • Simple Salad.pngSimple Salad. A Punishment dish for using too much foliage in a crock pot.
  • Snowcone.pngSnowcone. A punishment dish for using too much ice in a crock pot.

Items[edit | edit source]

  • Cursed Antler.pngCursed Antler is a infinite durability melee weapon that does AoE freezing on hit. It is dropped by Deerclops, and can only be equipped with Veteran's Curse.
  • Watermelon Lantern.pngWatermelon Lantern a light source similar to the Jack-o-lantern.
  • Whisper Pod.pngWhisper Pod can be planted and have seeds placed in it to grow your own Snap Buddy.
  • Lost Doll.pngLost Doll is a mysterious effigy found in the Hooded Forest that can be ignited.
  • Three New Trinkets that reference popular Don't Starve Streamers who streamed Uncompromising Mode during the Hooded Forest Beta.


Icon Science.pngBalance Changes[edit | edit source]

Mobs[edit | edit source]

  • Beefalo.pngBeefalo are now more intimidating to fight.
    • have a small chance to counter-attack when hit, disrupting the kiting pattern.
    • Beefalo now have a chance to charge at the player. This is telegraphed by it roaring on its hind legs.
  • Koalefant.pngkoalefant are now more intimidating to fight.
    • have a small chance to counter-attack when hit, disrupting the kiting pattern.
    • Koalefants now have a chance to charge at the player. This is telegraphed by it dragging it's hoof on the ground.
    • Koalefants will occasionally honk their nose with extreme volume, knocking the player's weapon out of their hand.

World Generation[edit | edit source]

  • Swamp now has an eerie mist in it, adding to it's dismal atmosphere.
  • Moon Stone.png Moonstone no longer spawn in a generic forest biome and now will always spawn in the Hooded Forest.
  • Walrus Camp Winter.png one Walrus Camp will always spawn in the Hooded Forest.

Items[edit | edit source]

  • Breezy Vest.pngBreezy Vest now has 6 inventory slots, along with having 120 insulation (from 60.) Also has 30% Wetness resistance (from 20%.)
  • Puffy Vest.pngPuffy Vest now has 4 inventory slots.
  • Summer Frest.pngSummer Frest now has 4 inventory slots.

Misc[edit | edit source]

  • The overlay for snowstorms are now more transparent.
  • Toadstool now spawns in mushtree biomes.
  • Characters have an additional quote line when examining an antihistamine (ex: honey.)
  • Spiders, Birchnutters, Moles, Beeguards, and bats now drop souls again.
  • Warly now gets 20% more hunger from food (was 15%.)
  • Wormwood's "Honey Log Roll" has a new sprite.
  • Rot now drains health and sanity when eaten.
  • Juicy Berry Bushes no longer have a chance to spawn mosquitos when harvested.
  • Juicy Berry Bushes will now yield one less batch of berries on average before needing to be fertilized.
  • Updated the Veteran's Curse mouseover text.
  • The Shadow Arena RNE no longer spawns a harmful lightning strike when arriving at your teleport location.
  • If a player sneezes outside of Spring they will be cleared of Hay Fever.
  • [IMPORTANT FOR DEDICATED SERVER OWNERS] Swapped the data name for the "caveless option" from "caveless" to "caved" (IF YOU ARE RUNNING A DEDICATED SERVER MAKE SURE TO CHANGE THIS CONFIG OPTION. Previously, doing caveless = true would mean that you are running a server with caves, and vice versa. It was confusing and dumb.)

Bug Fixes[edit | edit source]

  • Acid Rain has been fixed up, hopefully.
  • Beefalo now do damage on contact when charging. They didn't do so before, which was unintentional. This also applies to the Koalefant.
  • Certain Cave RNEs will disappear when the night phase ends.
  • Players can now interact with snow piles at a slightly longer distance. Previously, large/modded structures blocked players from clearing out the snow.
  • Sneezing should no longer rubberband the player.
  • Several Abominamoles can't spawn from a single snow pile anymore.
  • Added .1 second delay to all RNEs that fail to spawn their prefabs and have to retry, mitigating the risk of a memory stack overflow.
  • Fixed Mr. Skitts RNE.
  • Fixed a crash related to Woby's new enemy avoidance code
  • Toadlings no longer attack birds

Placeholder.png Trivia[edit | edit source]

  • This is the first major update since Fear The Dark to not include an update poster.
  • This is the first update to include a brand new biome.

Blueprint.png Gallery[edit | edit source]