Brine Balm
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“It keeps wounds fresh. No wait, that's not right.”
“A different kind of burning, I can get used to this.”
“No pain, no gain.”
“Pain to soothe my cuts.”
“I DO NOT FEEL ANY PAIN FROM THIS”
“A painful antiseptic.”
“It hurts like a bee sting!”
“Rather not rub salt in my wounds.”
“My cönstitution shall triumph.”
“It hurts, but it's good for us.”
“Better be worth its salt.”
“A powerful concoction of salty reagents.”
“Must I rub this ooey, gooey, salty sea slime into my nice soft fur?”
“Ow! Friends stingy!”
“Like salt, but this too salty!”
–Wurt
“M-maybe I should just stick to bandaids.”
“No thanks, time heals all wounds.”
“I am not hurting myself to help myself.”
“Painful stimuli, intensified.”
“I'm great at this!”
The Brine Balm is a healing item. It shares a similar function to that of the Healing Salve, Honey Poultice, and Sweetflower Wrap, being used for Health restoration. When used, the character immediately loses 20
and recovers 12.5% of Maximum Health Penalty, then restores 70
over time at a rate of 1
per second. It requires 2 Salt Crystals and 1 Kelp Frond, and a Science Machine to prototype.
Tips[edit | edit source]
- While it is obvious the player should be careful not to use this item with 20 Health or lower, what might not be immediately apparent is the fact that they can combine this item with other healing items without interrupting the healing from the first one.
Trivia[edit | edit source]
- This item was added in the Calm Before the Storm update.